Walkthrough - Dragon's Dogma 2 Guide - IGN (2024)

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Welcome to IGN's Dragon’s Dogma 2 Walkthrough and guide. This Dragon’s Dogma 2 walkthrough will guide you through all main quests, with plenty of tips and tricks to help you along the way. This walkthrough will also cover enemy and boss strategies, optional secrets, and collectibles.

Before you get started, consider learning a little bit about the various Vocations you can choose for your character, or check out some of our starter guides such as: Things Dragon's Dogma 2 Doesn't Tell You, Which Vocation to Choose and Things to Do First

Getting Started

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There are no difficulties or game modes to choose from in Dragon’s Dogma 2. Getting started is as simple as selecting new game and creating your character.

After creating your Arisen you will gain control and start on the first of many main quests, Gaoled Awakening.

Gaoled Awakening

After waking up in a prison camp goal, the Arisen is put to work until a mysterious figure intervenes to help you escape confinement with the help of a surprising ally.

  • Gaoled Awakening Walkthrough

Gaoled Awakening

Tale’s Beginning

After escaping the prison camp, you wake up in the wilderness far to the north. With the help of some knights, you make your way to a nearby camp where you learn more about your powers.

  • Tale’s Beginning Walkthrough

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Tale's Beginning

In Dragon’s Wake

After learning more about your connection to the dragons, head south to the town of Melve where a dragon was recently spotted. After a flashback that explains how the Arisen obtain their powers, knights arrive to escort you to the capital of Vernworth.

  • In Dragon’s Wake Walkthrough

In Dragon's Wake

Seat of the Sovran

After arriving in Vernworth, a knight by the name of Brant who believes you to be the true Arisen offers to help you gain renown and usurp the queen and false Sovran. Speak to him at the Tavern at night to learn more.

  • Seat of the Sovran Walkthrough

Seat of the Sovran

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The next set of main quests will all be assigned to you by Captain Brant. There are seven in total, but only a handful of them need to be completed before you gain enough renown to attend the false Sovran’s coronation. The first three available Brant requests are:

Monster Culling

This is the most important and longest of Brant’s quests. He asks that you go and deal with three groups of monsters causing problems for knights in the area around Vernworth. The three locations are: Trevo Mine, Harve Village, and eastern Vermund

  • Monster Culling Walkthrough

Monster Culling

Disa’s Plot

Brant asks you to sneak into the palace and search the queen regent’s office for proof of her misdeeds.

  • Disa’s Plot Walkthrough

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The Caged Magistrate

Brant asks you to break into the dungeon of the Vernworth palace and find the former magistrate who was imprisoned. However, he will not leave until you find him a new hiding place. To complete this task, you will need to finish a different quest, The Heel of History.

  • The Caged Magistrate Walkthrough

The Caged Magistrate

An Unsettling Encounter

Brant asks you to sneak into the palace again and search the office of the minister, Allard, and investigate the delivery of a mysterious package.

  • An Unsettling Encounter Walkthrough

An Unsettling Encounter

The Stolen Throne

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Brant asks you to sneak into a masquerade taking place in The Royal Quarter to try and meet face to face with the false Sovran. For this quest you will need a set of Courtly Clothes.

  • The Stolen Throne Walkthrough

The Stolen Throne

The Nameless Village

After learning more about the false Sovran, Brant requests that you explore eastern Vermund to see if you can learn more about his origins. This will take you to a secret village, where you must complete a secret test to earn the trust of the locals.

  • The Nameless Village Walkthrough

The Nameless Village

The Arisen’s Shadow

This quest is actually triggered by a random event where a mysterious figure approaches you in Vernworth. After thwarting the mystery man’s assassination attempt, you must wait for Brant to interrogate him to get more information.

  • The Arisen’s Shadow Walkthrough

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The Arisen's Shadow

Feast of Deception

At long last, Brant will give you the okay to attend the false Sovran’s coronation. Don your Courtly Clothes, then follow him to the palace.

  • Feast of Deception Walkthrough

Feast of Deception

Nation of the Lambent Flame

After witnessing the false Sovran’s power at the coronation, Brant recommends you head south to the city of Bakbattahl to learn more about the mysterious relic known as the godsway. To aid your travels, he gives you a Border Entry Permit.

Make your way to the border checkpoint, then follow the road south to Bakbattahl.

  • Nation of the Lambent Flame Walkthrough

Nation of Lambent Flame

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Flickering Shadows

Enter Bakbattahl in search of more info about the mysterious godsway. This will lead you to The Dragonforged and the oracle, two important NPCs who will guide you on your journey.

  • Flickering Shadows Walkthrough

Flickering Shadows

Convergence

You continue your search for the truth behind the godsway by exploring the mysterious Seafloor Shrine that has emerged from the waters of Harve Village bay.

  • Convergence Walkthrough

Convergence

A New Godsway

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With the Dulled Godsbane Blade in hand, we return to Ambrosius at the Forbidden Magick Laboratory to see if he can help us restore the relic's power.

  • A New Godsway Walkthrough

A New Godsway

The Guardian Gigantus

Follow Phaseus south toward the Moonglint Tower. Along the way we will encounter an ancient enemy, the Guardian Gigantus.

  • The Guardian Gigantus Walkthrough

The Guardian Gigantus

Legacy

Return to the Excavation Site at the base of the Moonglint Tower where our journey began. Climb to the top of the tower where we will begin our final encounter with the dragon.

  • Legacy Walkthrough

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Legacy

Spoiler Warning: the following section details the endgame of Dragon's Dogma 2 and contains massive spoilers about the ending and post-game content.

Dreams Apart

Having escaped the designs of the watching one, you now find yourself in a "world unchosen", which is slowing giving way to oblivion. You set out to explore this doomed world, but first we need to reunite with our Pawn in Bakbattahl.

  • Dreams Apart Walkthrough

Dreams Apart

A Scholarly Pursuit

You approached one of the red beams coming down from the sky, which caused a mysterious dragon statue to appear. Join Phaseus to investigate the strange relic and save Bakbattahl from invasion.

  • A Scholarly Pursuit Walkthrough

A Scholarly Pursuit

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Halls of the First Dawn

You return to the Seafloor Shrine to speak with Rothais, who has new information for us about the watching one and doomed world.

  • Halls of the First Dawn Walkthrough

Halls of the First Dawn

Halls of the First Dawn contains a second half which requires you to convince the people of five different cities to evacuate and come to the Seafloor Shrine. The five cities and quests are:

  • Vernworth - The Regentkin's Resolve Walkthrough
  • Bakbattahl - Civil Unrest Walkthrough
  • Sacred Arbor - Wandering Roots Walkthrough
  • Volcanic Island Camp - The Importance of Aiding Ernesto Walkthrough
  • Excavation Site - Shepherd of the Pawns Walkthrough

The Regentkin's Resolve

Civil Unrest

Wandering Roots

The Importance of Aiding Ernesto

Shepherd of the Pawns

Up Next: Gaoled Awakening

PreviousGift GuideNextGaoled Awakening

Top Guide Sections

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Walkthrough - Dragon's Dogma 2 Guide - IGN (1)

Dragon's Dogma II

Capcom

Xbox Series X|SPCPlayStation 5

Related Guides

OverviewRomanceWalkthroughSide Quests

Walkthrough - Dragon's Dogma 2 Guide - IGN (2024)

FAQs

What happens if you walk away from the dragon in DD2? ›

They'll walk away knowing they've prevented the apocalypse by appeasing the Dragon, but they've done so at a great cost. NPC affinity is affected by quest completion and gift-giving. Players will always know which NPC the Dragon will kill if they choose to walk away; they'll appear prominently in the cutscene.

What happens if you don't stop Gigantus? ›

If you manage to knock out all the weak spots, you can start attacking it until Gigantus dies before he reaches Moonglint Tower. Also, if you fail to bring down Gigantus, he will eventually be defeated by the NPC Soldiers who are also trying to stop it just before he gets to the base of the tower.

What is the best starting vocation in DD2? ›

Thief is the Best Starting Class

The Thief vocation is the vocation with the highest DPS and the only class that can dodge.

What is the point of no return in Dragon's Dogma 2? ›

The point of no return for completing side content prior to the final quest and the endgame happens at the end of The Guardian Gigantus quest, particularly at the top of Moonglint Tower.

Is the true ending worth it in DD2? ›

I did the True Ending and it was absolutely amazing. Great story, cut scenes and adds more to do. The game ends abruptly if you fight the dragon or run away...but this third choice, is epic. You didn't get your money's worth if you skipped it!

What happens if you talk to the ghost at the end of Dragon's Dogma 2? ›

Approach the throne, but do not sit down. Instead, go speak to The Pathfinder who is sitting silently at a table to the left of the throne. After a short conversation he will go into the crowd. Go speak to him again and he will give you a second chance, sending you back to the dragon flight cutscene.

Are you supposed to fight the Guardian Gigantus? ›

The Guardian Gigantus in Dragon's Dogma 2 is, as mentioned previously, actually an optional boss fight. If you ignore it, it wanders through the Volcanic Island Region before being killed by NPCs working for Phaesus.

Does Gigantus drop anything in DD2? ›

Take a look at Gigantus and you will see he has glowing spikes sticking out of all different parts of his body. These are his weak points. By striking them enough times they will break off, causing him to "bleed" for a short time. The spikes will then fall to the ground where they can be looted for a Wakestone Shard.

Does Gigantus drop anything? ›

The only drops he has are the spikes you break on his body, which can each be looted for a wakestone shard.

What is the best character to start with in Dragon's Dogma 2? ›

Thief. The best starting vocation in Dragon's Dogma 2, arguably, is the Thief. This is primarily due to near-unrivaled DPS capabilities, where you're stabbing and slashing your foes into mincemeat.

What is the best vocation for killing dragons in Dragon's Dogma 2? ›

Mystic Spearhand is the best all-around vocation in Dragon's Dogma 2 because of several skills that come together to allow for great mobility, high attack, and impenetrable defense. The best Mystic Spearhand skills provide teleportation, close and long-range offense, and shields for the entire party.

What is the best profession in Dragon's Dogma 2? ›

A-tier: Mystic Spearhand

If the Magick-Archer is the best vocation in Dragon's Dogma 2 when it comes to a single ability that can lay waste to foes, then the Mystic Spearhand has the top option when considering a single skill that boosts survivability.

What to do before ending Dragon's Dogma 2? ›

  • 8 Enhance All Gear.
  • 7 Hire New Pawns.
  • 6 Complete The Seeker's Token Collection.
  • 5 Finish All Side Quests.
  • 4 Craft Potions And Stamina Items.
  • 3 Reach Max Vocation.
  • 2 Give A Gift To Their Beloved.
  • 1 Save At An Inn.
Apr 17, 2024

What is the secret ending of Dragon's Dogma? ›

Open your inventory and look for the Empowered Godsbane Blade. Select “use” and then hit the attack button to “use on self.” You'll stab yourself in the heart with the blade, killing both you and the great dragon. You'll wake in a version of the Dragon's Dogma 2 world map absent any water: the Unmoored World.

How to get true ending dragon's dogma 2? ›

How to get the Dragon's Dogma 2 true ending
  1. How do you reach the Dragon's Dogma 2 true ending? ...
  2. To get the true ending in Dragon's Dogma 2, you must use the Empowered Godsbane Blade on yourself from your inventory while climbing around the Dragon's heart area as you ride on its back before the final battle.
Apr 4, 2024

What happens if you flee the dragon in Dragon's Dogma 2? ›

Bad Ending - Refuse to face The Dragon

Choose to run away and you will view a short cutscene where your Arisen is crowned in a somber, empty coronation ceremony. You will be kicked back to the title screen and prompted to reload your save.

What happens if you walk away Dragon's Dogma 2? ›

Even if you walk away or beat the dragon, it will just take you back to the main menu and let you load your last save to keep exploring the world. You only get locked into that time-limited ending if you use the god sway blade. Do not give a certain npc 15 wyrmcrystales from a dragon.

What happens if you walk away from grigori dd2? ›

You'll just get a cutscene, an achievement and a retry screen if you choose to walk away.

What happens if I don't fight the dragon in Dragon's Dogma 2? ›

During the Legacy quest you must choose to fight the dragon – turning away will lead to an alternate bad ending – then, it will take you up on its back and to your final battleground. Here, if you let the dragon reach its destination you can fight and defeat it for the default good ending.

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