1. Shaman class overview
Mise à jour le25/08/2019
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Shaman is overall a pretty good leveling class. high mobility, kiting potential, and excellent group utility It's very versatile with both good melee attacks and great spells, as well as self-healing and a plethora of buff and utility totems.
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Shaman's strengths
- High Burst Damage
- High Mobility
- Level 20: Ghost( 40% movement speed )
- Amazing Group Utility
- Can Tank / DPS / Heal
- Strong Self Healing
Shaman weaknesses
- Constant Mana Management
- Struggles vs. Multiple Targets
- No Hard Crowd Control
2. Best race for shaman in WoW Classic
Here is our selection of the best shaman race in wow classic for PVE or PVP.
Horde PVE : Troll
Berserkingis an incredibly powerful cooldown for casters, healers, and Warrior tanks in PvE situations.
Beast Slayingshines in situational PvE encounters and soloing.
Horde PVP : Orc
Blood Fury- Burst burst burst ! Can use it with trinket.
Hardiness- One of the best PvP racial skill, one resist can change a fight!
Passif racial:Must haveto increase your hit chance and reduce dodge / block ...
If you want to playEnhancementduring all your leveling: then you must chooseOrcfor Blood furyand the stun reduction.
ForElementalor Restoration in PvE: Troll is the best out of all the races. Berserkingis really powerful and allows you toquickly cast damaging spells or heals. Moreover,you gain 5% damage against beast with the troll passive, and during your leveling,you will fight a lots of beasts, so its non-negligible.
3. General Tips for leveling as a shaman
Here are some tips to progress quickly during your leveling as shaman in classic wow.
- Lightning Shieldis your most efficient DPM(Damage Per Mana) spell and its usage should be prioritized when spending manain bursts.
- Start building a Healing / Spirit SetEarly. Keep pieces with high Intellect or Spirit that you can use when Healingor when out of combat to reduce the downtime allocated to regeneration.
- Drop your Totems in such a way that you canget value from them against multiple mobs. Replacing Totems for every singlemob you kill will slow you down.
- It is a good idea for any class to keep afew pieces or even a Spirit Set in your bags and to swap with Outfitter betweenpulls.
- Out of your Totem Class Quests, the mostfrustrating is the Water Totem quest, so consider skipping it for a few levels.
- For max burst you can place a Fire Nova Totemthen time your spells so it pops when the mob is in range.
- If you plan to ride for 14 seconds orlonger upon finishing your 3 second mount cast time, use your mount
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Earthbind Kiting :
From level 6 onwards (when you get Earthbind Totem Rank 1) you can start Earthbind Kiting, using Earthbind Totem to Slow Enemies by 50% (= R3 Hamstring Warriors obtained at 54) weaving in and out of their hit box to mitigate damage. If a Mob has 2.0 Attack Speed and you have a Weapon with 3.8 = 47.4% Damage Reduction!
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Mobs out in the open world generally have a higher movement speed andhigher attack speed than you. If you were to stand still and trade hits with a mob back and forth you may end up trading 1 of your Auto attacks for 2+ of theirs.
If executed properly, proper Earthbind Kiting allows you to trade 1 hit for 1 hit with a target, drastically reducing your damage taken while not reducing your damage at all since you are monitoring your natural auto attacks with the swing timer.
4. Shaman addons
Swing Timer<- Click for Link to Addon
Tracks both your swing timer and your enemies swing timer. This is vitally important to effectively “Earthbind Kiting”.
Swing Timer<- Click for Link to Addon
Tracks both your swing timer and your enemies swing timer. This is vitally important to effectively “Earthbind Kiting”.
![Classic WoW - Shaman Leveling Guide (1-60) - Best Tips (7) Classic WoW - Shaman Leveling Guide (1-60) - Best Tips (7)](https://i0.wp.com/www.wowisclassic.com/media/CACHE/images/contents/426/b8243dc9-c313-4324-8e3c-dfeb8c1159b9/62280af68e96949ea305f94316d091e5.png)
Totem Module <- Click for Link to Addon
Call of Elements is mostly a totem timer / placement addon. It displays four totem icons that you can click to summon totems.
![Classic WoW - Shaman Leveling Guide (1-60) - Best Tips (8) Classic WoW - Shaman Leveling Guide (1-60) - Best Tips (8)](https://i0.wp.com/www.wowisclassic.com/media/CACHE/images/contents/428/727dede4-a9c4-4508-8931-c87b0f3483d8/c563b7eeac95d8e27796efb516cf9afa.png)
XP / Hr Tracker <- Click for Link to Addon
Track your leveling efficiency with precision. Use a tool that can share insights such as EPH and EPM and Average XP per kill.
![Classic WoW - Shaman Leveling Guide (1-60) - Best Tips (9) Classic WoW - Shaman Leveling Guide (1-60) - Best Tips (9)](https://i0.wp.com/www.wowisclassic.com/media/CACHE/images/contents/430/9bd75da5-49a0-42ab-bdab-54b72cdfe61f/39d86d3dfe5745413fe46042e7df1457.png)
Outfitter <- Click for Link to Addon Addon allows you to swap gear back and forth easily.
This is useful for swapping back and forth a spirit set.
![Classic WoW - Shaman Leveling Guide (1-60) - Best Tips (10) Classic WoW - Shaman Leveling Guide (1-60) - Best Tips (10)](https://i0.wp.com/www.wowisclassic.com/media/CACHE/images/contents/432/18109b34-c530-4a02-8fd7-d6072a67f66e/1f96c93b9214bcc9176705309a8b45c3.png)
5. Shaman macros
Start Attack Macros:
Start Attack Macros are important so you don’t have to manually right click mobs to attack them. You bake them into your abilities as a macro so even if you don’t have enough mana to use an ability such as Stormstrikeyou will still attack the target.
Startattack with Flame Shock:
/cast Flame Shock
/startattack
LVL 40 you change for StormStrike :
/cast Sotrmstrike
/startattack
6. Best spec for leveling as a shaman
To begin with, you start in Elemental spec because you willalways use your fire totemduring your leveling,it’s the skill with the best DPM (damage permana used), so buffing that spell by 15% is really important for earlyleveling.
lvl 10 => 20 : Elemental
Elemental
Convection/Reduces the mana cost of your Shock, Lightning Bolt and Chain Lightning spells by 2%. Reduces the mana cost of your Shock, Lightning Bolt and Chain Lightning spells by 2%. Next level: Reduces the mana cost of your Shock, Lightning Bolt and Chain Lightning spells by 4%. Reduces the mana cost of your Shock, Lightning Bolt and Chain Lightning spells by 4%. Next level: Reduces the mana cost of your Shock, Lightning Bolt and Chain Lightning spells by 6%. Reduces the mana cost of your Shock, Lightning Bolt and Chain Lightning spells by 6%. Next level: Reduces the mana cost of your Shock, Lightning Bolt and Chain Lightning spells by 8%. Reduces the mana cost of your Shock, Lightning Bolt and Chain Lightning spells by 8%. Next level: Reduces the mana cost of your Shock, Lightning Bolt and Chain Lightning spells by 10%. Reduces the mana cost of your Shock, Lightning Bolt and Chain Lightning spells by 10%. |
Concussion/Increases the damage done by your Lightning Bolt, Chain Lightning and Shock spells by 1%. Increases the damage done by your Lightning Bolt, Chain Lightning and Shock spells by 1%. Next level: Increases the damage done by your Lightning Bolt, Chain Lightning and Shock spells by 2%. Increases the damage done by your Lightning Bolt, Chain Lightning and Shock spells by 2%. Next level: Increases the damage done by your Lightning Bolt, Chain Lightning and Shock spells by 3%. Increases the damage done by your Lightning Bolt, Chain Lightning and Shock spells by 3%. Next level: Increases the damage done by your Lightning Bolt, Chain Lightning and Shock spells by 4%. Increases the damage done by your Lightning Bolt, Chain Lightning and Shock spells by 4%. Next level: Increases the damage done by your Lightning Bolt, Chain Lightning and Shock spells by 5%. Increases the damage done by your Lightning Bolt, Chain Lightning and Shock spells by 5%. | ||
Earth's Grasp/Increases the health of your Stoneclaw Totem by 25% and the radius of your Earthbind Totem by 10%. Increases the health of your Stoneclaw Totem by 25% and the radius of your Earthbind Totem by 10%. Next level: Increases the health of your Stoneclaw Totem by 50% and the radius of your Earthbind Totem by 20%. Increases the health of your Stoneclaw Totem by 50% and the radius of your Earthbind Totem by 20%. |
Elemental Warding/Reduces damage taken from Fire, Frost and Nature effects by 4%. Reduces damage taken from Fire, Frost and Nature effects by 4%. Next level: Reduces damage taken from Fire, Frost and Nature effects by 7%. Reduces damage taken from Fire, Frost and Nature effects by 7%. Next level: Reduces damage taken from Fire, Frost and Nature effects by 10%. Reduces damage taken from Fire, Frost and Nature effects by 10%. |
Call of Flame/Increases the damage done by your Fire Totems by 5% Increases the damage done by your Fire Totems by 5% Next level: Increases the damage done by your Fire Totems by 10% Increases the damage done by your Fire Totems by 10% Next level: Increases the damage done by your Fire Totems by 15% Increases the damage done by your Fire Totems by 15% | |
Elemental Focus/Gives you a 10% chance to enter a Clearcasting state after casting any Fire, Frost, or Nature damage spell. The Clearcasting state reduces the mana cost of your next damage spell by 100%. Gives you a 10% chance to enter a Clearcasting state after casting any Fire, Frost, or Nature damage spell. The Clearcasting state reduces the mana cost of your next damage spell by 100%. |
Reverberation/Reduces the cooldown of your Shock spells by 0.2 sec. Reduces the cooldown of your Shock spells by 0.2 sec. Next level: Reduces the cooldown of your Shock spells by 0.4 sec. Reduces the cooldown of your Shock spells by 0.4 sec. Next level: Reduces the cooldown of your Shock spells by 0.6 sec. Reduces the cooldown of your Shock spells by 0.6 sec. Next level: Reduces the cooldown of your Shock spells by 0.8 sec. Reduces the cooldown of your Shock spells by 0.8 sec. Next level: Reduces the cooldown of your Shock spells by 1 sec. Reduces the cooldown of your Shock spells by 1 sec. |
Call of Thunder/Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by an additional 1%. Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by an additional 1%. Next level: Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by an additional 2% Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by an additional 2% Next level: Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by an additional 3%. Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by an additional 3%. Next level: Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by an additional 4%. Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by an additional 4%. Next level: Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by an additional 6%. Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by an additional 6%. | |
Improved Fire Totems/Reduces the delay before your Fire Nova Totem activates by 1 sec. and decreases the threat generated by your Magma Totem by 25% Reduces the delay before your Fire Nova Totem activates by 1 sec. and decreases the threat generated by your Magma Totem by 25% Next level: Reduces the delay before your Fire Nova Totem activates by 2 sec. and decreases the threat generated by your Magma Totem by 50% Reduces the delay before your Fire Nova Totem activates by 2 sec. and decreases the threat generated by your Magma Totem by 50% |
Eye of the Storm/Gives you a 33% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage. Gives you a 33% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage. Next level: Gives you a 66% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage. Gives you a 66% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage. Next level: Gives you a 100% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage. Gives you a 100% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage. |
Elemental Devastation/Your offensive spell crits will increase your chance to get a critical strike with melee attacks by 3% for 10 sec. Your offensive spell crits will increase your chance to get a critical strike with melee attacks by 3% for 10 sec. Next level: Your offensive spell crits will increase your chance to get a critical strike with melee attacks by 6% for 10 sec. Your offensive spell crits will increase your chance to get a critical strike with melee attacks by 6% for 10 sec. Next level: Your offensive spell crits will increase your chance to get a critical strike with melee attacks by 9% for 10 sec. Your offensive spell crits will increase your chance to get a critical strike with melee attacks by 9% for 10 sec. | |
Storm Reach/Increases the range of your Lightning Bolt and Chain Lightning spells by 3 yards. Increases the range of your Lightning Bolt and Chain Lightning spells by 3 yards. Next level: Increases the range of your Lightning Bolt and Chain Lightning spells by 6 yards. Increases the range of your Lightning Bolt and Chain Lightning spells by 6 yards. |
Elemental Fury/Increases the critical strike damage bonus of your Searing, Magma, and Fire Nova Totems and your Fire, Frost, and Nature spells by 100%. Increases the critical strike damage bonus of your Searing, Magma, and Fire Nova Totems and your Fire, Frost, and Nature spells by 100%. | ||
Lightning Mastery/Reduces the cast time of your Lightning Bolt and Chain Lightning spells by 0.2 sec. Reduces the cast time of your Lightning Bolt and Chain Lightning spells by 0.2 sec. Next level: Reduces the cast time of your Lightning Bolt and Chain Lightning spells by 0.4 sec. Reduces the cast time of your Lightning Bolt and Chain Lightning spells by 0.4 sec. Next level: Reduces the cast time of your Lightning Bolt and Chain Lightning spells by 0.6 sec. Reduces the cast time of your Lightning Bolt and Chain Lightning spells by 0.6 sec. Next level: Reduces the cast time of your Lightning Bolt and Chain Lightning spells by 0.8 sec. Reduces the cast time of your Lightning Bolt and Chain Lightning spells by 0.8 sec. Next level: Reduces the cast time of your Lightning Bolt and Chain Lightning spells by 1 sec. Reduces the cast time of your Lightning Bolt and Chain Lightning spells by 1 sec. | |||
Elemental Mastery/Instant 3 min cooldown When activated, this spell gives your next Fire, Frost, or Nature damage spell a 100% critical strike chance and reduces the mana cost by 100%. When activated, this spell gives your next Fire, Frost, or Nature damage spell a 100% critical strike chance and reduces the mana cost by 100%. |
Enhancement
Ancestral Knowledge/Increases your maximum Mana by 1% Increases your maximum Mana by 1% Next level: Increases your maximum Mana by 2% Increases your maximum Mana by 2% Next level: Increases your maximum Mana by 3% Increases your maximum Mana by 3% Next level: Increases your maximum Mana by 4% Increases your maximum Mana by 4% Next level: Increases your maximum Mana by 5% Increases your maximum Mana by 5% |
Shield Specialization/Increases your chance to block attacks with a shield by 1% and increases the amount blocked by 5%. Increases your chance to block attacks with a shield by 1% and increases the amount blocked by 5%. Next level: Increases your chance to block attacks with a shield by 2% and increases the amount blocked by 10%. Increases your chance to block attacks with a shield by 2% and increases the amount blocked by 10%. Next level: Increases your chance to block attacks with a shield by 3% and increases the amount blocked by 15%. Increases your chance to block attacks with a shield by 3% and increases the amount blocked by 15%. Next level: Increases your chance to block attacks with a shield by 4% and increases the amount blocked by 20%. Increases your chance to block attacks with a shield by 4% and increases the amount blocked by 20%. Next level: Increases your chance to block attacks with a shield by 5% and increases the amount blocked by 25%. Increases your chance to block attacks with a shield by 5% and increases the amount blocked by 25%. | ||
Guardian Totems/Increases the amount of damage reduced by your Stoneskin Totem and Windwall Totem by 10% and reduces the cooldown of your Grounding Totem by 1 sec. Increases the amount of damage reduced by your Stoneskin Totem and Windwall Totem by 10% and reduces the cooldown of your Grounding Totem by 1 sec. Next level: Increases the amount of damage reduced by your Stoneskin Totem and Windwall Totem by 20% and reduces the cooldown of your Grounding Totem by 2 sec. Increases the amount of damage reduced by your Stoneskin Totem and Windwall Totem by 20% and reduces the cooldown of your Grounding Totem by 2 sec. |
Thundering Strikes/Requires Melee Weapon Improves your chance to get a critical strike with your weapon attacks by 1%. Improves your chance to get a critical strike with your weapon attacks by 1%. Next level: Improves your chance to get a critical strike with your weapon attacks by 2%. Improves your chance to get a critical strike with your weapon attacks by 2%. Next level: Improves your chance to get a critical strike with your weapon attacks by 3%. Improves your chance to get a critical strike with your weapon attacks by 3%. Next level: Improves your chance to get a critical strike with your weapon attacks by 4%. Improves your chance to get a critical strike with your weapon attacks by 4%. Next level: Improves your chance to get a critical strike with your weapon attacks by 5%. Improves your chance to get a critical strike with your weapon attacks by 5%. |
Improved Ghost Wolf/Reduces the cast time of your Ghost Wolf spell by 1 sec. Reduces the cast time of your Ghost Wolf spell by 1 sec. Next level: Reduces the cast time of your Ghost Wolf spell by 2 sec. Reduces the cast time of your Ghost Wolf spell by 2 sec. |
Improved Lightning Shield/Increases the damage done by your Lightning Shield orbs by 5%. Increases the damage done by your Lightning Shield orbs by 5%. Next level: Increases the damage done by your Lightning Shield orbs by 10%. Increases the damage done by your Lightning Shield orbs by 10%. Next level: Increases the damage done by your Lightning Shield orbs by 15%. Increases the damage done by your Lightning Shield orbs by 15%. |
Enhancing Totems/Increases the effect of your Strength of Earth and Grace of Air Totems by 8%. Increases the effect of your Strength of Earth and Grace of Air Totems by 8%. Next level: Increases the effect of your Strength of Earth and Grace of Air Totems by 15%. Increases the effect of your Strength of Earth and Grace of Air Totems by 15%. |
Two-Handed Axes and Maces/Allows you to use Two-Handed Axes and Two-Handed Maces. Allows you to use Two-Handed Axes and Two-Handed Maces. |
Anticipation/Increases your chance to dodge by an additional 1%. Increases your chance to dodge by an additional 1%. Next level: Increases your chance to dodge by an additional 2%. Increases your chance to dodge by an additional 2%. Next level: Increases your chance to dodge by an additional 3%. Increases your chance to dodge by an additional 3%. Next level: Increases your chance to dodge by an additional 4%. Increases your chance to dodge by an additional 4%. Next level: Increases your chance to dodge by an additional 5%. Increases your chance to dodge by an additional 5%. | |
Flurry/Increases your attack speed by 10% for your next 3 swings after dealing a critical strike. Increases your attack speed by 10% for your next 3 swings after dealing a critical strike. Next level: Increases your attack speed by 15% for your next 3 swings after dealing a critical strike. Increases your attack speed by 15% for your next 3 swings after dealing a critical strike. Next level: Increases your attack speed by 20% for your next 3 swings after dealing a critical strike. Increases your attack speed by 20% for your next 3 swings after dealing a critical strike. Next level: Increases your attack speed by 25% for your next 3 swings after dealing a critical strike. Increases your attack speed by 25% for your next 3 swings after dealing a critical strike. Next level: Increases your attack speed by 30% for your next 3 swings after dealing a critical strike. Increases your attack speed by 30% for your next 3 swings after dealing a critical strike. |
Toughness/Increases your armor value from items by 2%. Increases your armor value from items by 2%. Next level: Increases your armor value from items by 4%. Increases your armor value from items by 4%. Next level: Increases your armor value from items by 6%. Increases your armor value from items by 6%. Next level: Increases your armor value from items by 8%. Increases your armor value from items by 8%. Next level: Increases your armor value from items by 10%. Increases your armor value from items by 10%. | ||
Improved Weapon Totems/Increases the melee attack power bonus of your Windfury Totem by 15% and increases the damage caused by your Flametongue Totem by 6%. Increases the melee attack power bonus of your Windfury Totem by 15% and increases the damage caused by your Flametongue Totem by 6%. Next level: Increases the melee attack power bonus of your Windfury Totem by 30% and increases the damage caused by your Flametongue Totem by 12%. Increases the melee attack power bonus of your Windfury Totem by 30% and increases the damage caused by your Flametongue Totem by 12%. |
Elemental Weapons/Increases the melee attack power bonus of your Rockbiter Weapon by 7%, your Windfury Weapon effect by 13% and increases the damage caused by your Flametongue Weapon and Frostbrand Weapon by 5%. Increases the melee attack power bonus of your Rockbiter Weapon by 7%, your Windfury Weapon effect by 13% and increases the damage caused by your Flametongue Weapon and Frostbrand Weapon by 5%. Next level: Increases the melee attack power bonus of your Rockbiter Weapon by 14%, your Windfury Weapon effect by 27% and increases the damage caused by your Flametongue Weapon and Frostbrand Weapon by 10%. Increases the melee attack power bonus of your Rockbiter Weapon by 14%, your Windfury Weapon effect by 27% and increases the damage caused by your Flametongue Weapon and Frostbrand Weapon by 10%. Next level: Increases the melee attack power bonus of your Rockbiter Weapon by 20%, your Windfury Weapon effect by 40% and increases the damage caused by your Flametongue Weapon and Frostbrand Weapon by 15%. Increases the melee attack power bonus of your Rockbiter Weapon by 20%, your Windfury Weapon effect by 40% and increases the damage caused by your Flametongue Weapon and Frostbrand Weapon by 15%. |
Parry/Gives a chance to parry enemy melee attacks. Gives a chance to parry enemy melee attacks. | |
Weapon Mastery/Requires Melee Weapon Increases the damage you deal with all weapons by 2%. Increases the damage you deal with all weapons by 2%. Next level: Increases the damage you deal with all weapons by 4%. Increases the damage you deal with all weapons by 4%. Next level: Increases the damage you deal with all weapons by 6%. Increases the damage you deal with all weapons by 6%. Next level: Increases the damage you deal with all weapons by 8%. Increases the damage you deal with all weapons by 8%. Next level: Increases the damage you deal with all weapons by 10%. Increases the damage you deal with all weapons by 10%. | |||
Stormstrike/21% of base mana Melee Range Instant 20 sec cooldown Gives you an extra attack. In addition, the next 2 sources of Nature damage dealt to the target are increased by 20%. Lasts 12 sec. Gives you an extra attack. In addition, the next 2 sources of Nature damage dealt to the target are increased by 20%. Lasts 12 sec. |
Restoration
Improved Healing Wave/Reduces the casting time of your Healing Wave spell by 0.1 sec. Reduces the casting time of your Healing Wave spell by 0.1 sec. Next level: Reduces the casting time of your Healing Wave spell by 0.2 sec. Reduces the casting time of your Healing Wave spell by 0.2 sec. Next level: Reduces the casting time of your Healing Wave spell by 0.3 sec. Reduces the casting time of your Healing Wave spell by 0.3 sec. Next level: Reduces the casting time of your Healing Wave spell by 0.4 sec. Reduces the casting time of your Healing Wave spell by 0.4 sec. Next level: Reduces the casting time of your Healing Wave spell by 0.5 sec. Reduces the casting time of your Healing Wave spell by 0.5 sec. |
Tidal Focus/Reduces the Mana cost of your healing spells by 1%. Reduces the Mana cost of your healing spells by 1%. Next level: Reduces the Mana cost of your healing spells by 2%. Reduces the Mana cost of your healing spells by 2%. Next level: Reduces the Mana cost of your healing spells by 3%. Reduces the Mana cost of your healing spells by 3%. Next level: Reduces the Mana cost of your healing spells by 4%. Reduces the Mana cost of your healing spells by 4%. Next level: Reduces the Mana cost of your healing spells by 5%. Reduces the Mana cost of your healing spells by 5%. | ||
Improved Reincarnation/Reduces the cooldown of your Reincarnation spell by 10 min and increases the amount of health and mana you reincarnate with by an additional 10%. Reduces the cooldown of your Reincarnation spell by 10 min and increases the amount of health and mana you reincarnate with by an additional 10%. Next level: Reduces the cooldown of your Reincarnation spell by 20 min and increases the amount of health and mana you reincarnate with by an additional 20%. Reduces the cooldown of your Reincarnation spell by 20 min and increases the amount of health and mana you reincarnate with by an additional 20%. |
Ancestral Healing/Increases your target's armor value by 8% for 15 sec after getting a critical effect from one of your healing spells. Increases your target's armor value by 8% for 15 sec after getting a critical effect from one of your healing spells. Next level: Increases your target's armor value by 16% for 15 sec after getting a critical effect from one of your healing spells. Increases your target's armor value by 16% for 15 sec after getting a critical effect from one of your healing spells. Next level: Increases your target's armor value by 25% for 15 sec after getting a critical effect from one of your healing spells. Increases your target's armor value by 25% for 15 sec after getting a critical effect from one of your healing spells. |
Totemic Focus/Reduces the Mana cost of your totems by 5%. Reduces the Mana cost of your totems by 5%. Next level: Reduces the Mana cost of your totems by 10%. Reduces the Mana cost of your totems by 10%. Next level: Reduces the Mana cost of your totems by 15%. Reduces the Mana cost of your totems by 15%. Next level: Reduces the Mana cost of your totems by 20%. Reduces the Mana cost of your totems by 20%. Next level: Reduces the Mana cost of your totems by 25%. Reduces the Mana cost of your totems by 25%. | |
Nature's Guidance/Increases your chance to hit with melee attacks and spells by 1%. Increases your chance to hit with melee attacks and spells by 1%. Next level: Increases your chance to hit with melee attacks and spells by 2%. Increases your chance to hit with melee attacks and spells by 2%. Next level: Increases your chance to hit with melee attacks and spells by 3%. Increases your chance to hit with melee attacks and spells by 3%. |
Healing Focus/Gives you a 14% chance to avoid interruption caused by damage while casting any healing spell. Gives you a 14% chance to avoid interruption caused by damage while casting any healing spell. Next level: Gives you a 28% chance to avoid interruption caused by damage while casting any healing spell. Gives you a 28% chance to avoid interruption caused by damage while casting any healing spell. Next level: Gives you a 42% chance to avoid interruption caused by damage while casting any healing spell. Gives you a 42% chance to avoid interruption caused by damage while casting any healing spell. Next level: Gives you a 56% chance to avoid interruption caused by damage while casting any healing spell. Gives you a 56% chance to avoid interruption caused by damage while casting any healing spell. Next level: Gives you a 70% chance to avoid interruption caused by damage while casting any healing spell. Gives you a 70% chance to avoid interruption caused by damage while casting any healing spell. |
Totemic Mastery/The radius of your totems that affect friendly targets is increased to 30 yd. The radius of your totems that affect friendly targets is increased to 30 yd. |
Healing Grace/Reduces the threat generated by your healing spells by 5%. Reduces the threat generated by your healing spells by 5%. Next level: Reduces the threat generated by your healing spells by 10%. Reduces the threat generated by your healing spells by 10%. Next level: Reduces the threat generated by your healing spells by 15%. Reduces the threat generated by your healing spells by 15%. |
Restorative Totems/Increases the effect of your Mana Spring and Healing Stream Totems by 5%. Increases the effect of your Mana Spring and Healing Stream Totems by 5%. Next level: Increases the effect of your Mana Spring and Healing Stream Totems by 10%. Increases the effect of your Mana Spring and Healing Stream Totems by 10%. Next level: Increases the effect of your Mana Spring and Healing Stream Totems by 15%. Increases the effect of your Mana Spring and Healing Stream Totems by 15%. Next level: Increases the effect of your Mana Spring and Healing Stream Totems by 20%. Increases the effect of your Mana Spring and Healing Stream Totems by 20%. Next level: Increases the effect of your Mana Spring and Healing Stream Totems by 25%. Increases the effect of your Mana Spring and Healing Stream Totems by 25%. |
Tidal Mastery/Increases the critical effect chance of your healing and lightning spells by 1%. Increases the critical effect chance of your healing and lightning spells by 1%. Next level: Increases the critical effect chance of your healing and lightning spells by 2%. Increases the critical effect chance of your healing and lightning spells by 2%. Next level: Increases the critical effect chance of your healing and lightning spells by 3%. Increases the critical effect chance of your healing and lightning spells by 3%. Next level: Increases the critical effect chance of your healing and lightning spells by 4%. Increases the critical effect chance of your healing and lightning spells by 4%. Next level: Increases the critical effect chance of your healing and lightning spells by 5%. Increases the critical effect chance of your healing and lightning spells by 5%. | ||
Flots de soins/Your Healing Wave spells have a 66% chance to increase the effect of subsequent Healing Wave spells on that target by 6% for 15 sec. This effect will stack up to 3 times. Your Healing Wave spells have a 66% chance to increase the effect of subsequent Healing Wave spells on that target by 6% for 15 sec. This effect will stack up to 3 times. Next level: Your Healing Wave spells have a 66% chance to increase the effect of subsequent Healing Wave spells on that target by 6% for 15 sec. This effect will stack up to 3 times. Your Healing Wave spells have a 66% chance to increase the effect of subsequent Healing Wave spells on that target by 6% for 15 sec. This effect will stack up to 3 times. Next level: Your Healing Wave spells have a 100% chance to increase the effect of subsequent Healing Wave spells on that target by 6% for 15 sec. This effect will stack up to 3 times. Your Healing Wave spells have a 100% chance to increase the effect of subsequent Healing Wave spells on that target by 6% for 15 sec. This effect will stack up to 3 times. |
Nature's Swiftness/Instant 3 min cooldown When activated, your next Nature spell with a casting time less than 10 sec. becomes an instant cast spell. When activated, your next Nature spell with a casting time less than 10 sec. becomes an instant cast spell. | ||
Purification/Increases the effectiveness of your healing spells by 2%. Increases the effectiveness of your healing spells by 2%. Next level: Increases the effectiveness of your healing spells by 4%. Increases the effectiveness of your healing spells by 4%. Next level: Increases the effectiveness of your healing spells by 6%. Increases the effectiveness of your healing spells by 6%. Next level: Increases the effectiveness of your healing spells by 8%. Increases the effectiveness of your healing spells by 8%. Next level: Increases the effectiveness of your healing spells by 10%. Increases the effectiveness of your healing spells by 10%. | |||
Mana Tide Totem/20 Mana Instant 5 min cooldown Summons a Mana Tide Totem with 5 health at the feet of the caster for 12 sec that restores 170 mana every 3 seconds to group members within 20 yards. Summons a Mana Tide Totem with 5 health at the feet of the caster for 12 sec that restores 170 mana every 3 seconds to group members within 20 yards. |
Shaman
0 / 0 / 0
Level required: -
Edit
Here is the order:
![Classic WoW - Shaman Leveling Guide (1-60) - Best Tips (62) Classic WoW - Shaman Leveling Guide (1-60) - Best Tips (62)](https://i0.wp.com/www.wowisclassic.com/media/CACHE/images/contents/415/7a604fc9-aaa9-420a-9ce5-17bcd659f920/975f6ee2196b9a4a6a65b8b783d383bd.jpg)
lvl 20 => 40 : Respec to Enhancement
When you reach lvl 20, you can respec to Enhancement in order to use 2 hands weapons, and you can continue until lvl 40 with this order:
Elemental
Convection/Reduces the mana cost of your Shock, Lightning Bolt and Chain Lightning spells by 2%. Reduces the mana cost of your Shock, Lightning Bolt and Chain Lightning spells by 2%. Next level: Reduces the mana cost of your Shock, Lightning Bolt and Chain Lightning spells by 4%. Reduces the mana cost of your Shock, Lightning Bolt and Chain Lightning spells by 4%. Next level: Reduces the mana cost of your Shock, Lightning Bolt and Chain Lightning spells by 6%. Reduces the mana cost of your Shock, Lightning Bolt and Chain Lightning spells by 6%. Next level: Reduces the mana cost of your Shock, Lightning Bolt and Chain Lightning spells by 8%. Reduces the mana cost of your Shock, Lightning Bolt and Chain Lightning spells by 8%. Next level: Reduces the mana cost of your Shock, Lightning Bolt and Chain Lightning spells by 10%. Reduces the mana cost of your Shock, Lightning Bolt and Chain Lightning spells by 10%. |
Concussion/Increases the damage done by your Lightning Bolt, Chain Lightning and Shock spells by 1%. Increases the damage done by your Lightning Bolt, Chain Lightning and Shock spells by 1%. Next level: Increases the damage done by your Lightning Bolt, Chain Lightning and Shock spells by 2%. Increases the damage done by your Lightning Bolt, Chain Lightning and Shock spells by 2%. Next level: Increases the damage done by your Lightning Bolt, Chain Lightning and Shock spells by 3%. Increases the damage done by your Lightning Bolt, Chain Lightning and Shock spells by 3%. Next level: Increases the damage done by your Lightning Bolt, Chain Lightning and Shock spells by 4%. Increases the damage done by your Lightning Bolt, Chain Lightning and Shock spells by 4%. Next level: Increases the damage done by your Lightning Bolt, Chain Lightning and Shock spells by 5%. Increases the damage done by your Lightning Bolt, Chain Lightning and Shock spells by 5%. | ||
Earth's Grasp/Increases the health of your Stoneclaw Totem by 25% and the radius of your Earthbind Totem by 10%. Increases the health of your Stoneclaw Totem by 25% and the radius of your Earthbind Totem by 10%. Next level: Increases the health of your Stoneclaw Totem by 50% and the radius of your Earthbind Totem by 20%. Increases the health of your Stoneclaw Totem by 50% and the radius of your Earthbind Totem by 20%. |
Elemental Warding/Reduces damage taken from Fire, Frost and Nature effects by 4%. Reduces damage taken from Fire, Frost and Nature effects by 4%. Next level: Reduces damage taken from Fire, Frost and Nature effects by 7%. Reduces damage taken from Fire, Frost and Nature effects by 7%. Next level: Reduces damage taken from Fire, Frost and Nature effects by 10%. Reduces damage taken from Fire, Frost and Nature effects by 10%. |
Call of Flame/Increases the damage done by your Fire Totems by 5% Increases the damage done by your Fire Totems by 5% Next level: Increases the damage done by your Fire Totems by 10% Increases the damage done by your Fire Totems by 10% Next level: Increases the damage done by your Fire Totems by 15% Increases the damage done by your Fire Totems by 15% | |
Elemental Focus/Gives you a 10% chance to enter a Clearcasting state after casting any Fire, Frost, or Nature damage spell. The Clearcasting state reduces the mana cost of your next damage spell by 100%. Gives you a 10% chance to enter a Clearcasting state after casting any Fire, Frost, or Nature damage spell. The Clearcasting state reduces the mana cost of your next damage spell by 100%. |
Reverberation/Reduces the cooldown of your Shock spells by 0.2 sec. Reduces the cooldown of your Shock spells by 0.2 sec. Next level: Reduces the cooldown of your Shock spells by 0.4 sec. Reduces the cooldown of your Shock spells by 0.4 sec. Next level: Reduces the cooldown of your Shock spells by 0.6 sec. Reduces the cooldown of your Shock spells by 0.6 sec. Next level: Reduces the cooldown of your Shock spells by 0.8 sec. Reduces the cooldown of your Shock spells by 0.8 sec. Next level: Reduces the cooldown of your Shock spells by 1 sec. Reduces the cooldown of your Shock spells by 1 sec. |
Call of Thunder/Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by an additional 1%. Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by an additional 1%. Next level: Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by an additional 2% Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by an additional 2% Next level: Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by an additional 3%. Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by an additional 3%. Next level: Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by an additional 4%. Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by an additional 4%. Next level: Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by an additional 6%. Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by an additional 6%. | |
Improved Fire Totems/Reduces the delay before your Fire Nova Totem activates by 1 sec. and decreases the threat generated by your Magma Totem by 25% Reduces the delay before your Fire Nova Totem activates by 1 sec. and decreases the threat generated by your Magma Totem by 25% Next level: Reduces the delay before your Fire Nova Totem activates by 2 sec. and decreases the threat generated by your Magma Totem by 50% Reduces the delay before your Fire Nova Totem activates by 2 sec. and decreases the threat generated by your Magma Totem by 50% |
Eye of the Storm/Gives you a 33% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage. Gives you a 33% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage. Next level: Gives you a 66% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage. Gives you a 66% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage. Next level: Gives you a 100% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage. Gives you a 100% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage. |
Elemental Devastation/Your offensive spell crits will increase your chance to get a critical strike with melee attacks by 3% for 10 sec. Your offensive spell crits will increase your chance to get a critical strike with melee attacks by 3% for 10 sec. Next level: Your offensive spell crits will increase your chance to get a critical strike with melee attacks by 6% for 10 sec. Your offensive spell crits will increase your chance to get a critical strike with melee attacks by 6% for 10 sec. Next level: Your offensive spell crits will increase your chance to get a critical strike with melee attacks by 9% for 10 sec. Your offensive spell crits will increase your chance to get a critical strike with melee attacks by 9% for 10 sec. | |
Storm Reach/Increases the range of your Lightning Bolt and Chain Lightning spells by 3 yards. Increases the range of your Lightning Bolt and Chain Lightning spells by 3 yards. Next level: Increases the range of your Lightning Bolt and Chain Lightning spells by 6 yards. Increases the range of your Lightning Bolt and Chain Lightning spells by 6 yards. |
Elemental Fury/Increases the critical strike damage bonus of your Searing, Magma, and Fire Nova Totems and your Fire, Frost, and Nature spells by 100%. Increases the critical strike damage bonus of your Searing, Magma, and Fire Nova Totems and your Fire, Frost, and Nature spells by 100%. | ||
Lightning Mastery/Reduces the cast time of your Lightning Bolt and Chain Lightning spells by 0.2 sec. Reduces the cast time of your Lightning Bolt and Chain Lightning spells by 0.2 sec. Next level: Reduces the cast time of your Lightning Bolt and Chain Lightning spells by 0.4 sec. Reduces the cast time of your Lightning Bolt and Chain Lightning spells by 0.4 sec. Next level: Reduces the cast time of your Lightning Bolt and Chain Lightning spells by 0.6 sec. Reduces the cast time of your Lightning Bolt and Chain Lightning spells by 0.6 sec. Next level: Reduces the cast time of your Lightning Bolt and Chain Lightning spells by 0.8 sec. Reduces the cast time of your Lightning Bolt and Chain Lightning spells by 0.8 sec. Next level: Reduces the cast time of your Lightning Bolt and Chain Lightning spells by 1 sec. Reduces the cast time of your Lightning Bolt and Chain Lightning spells by 1 sec. | |||
Elemental Mastery/Instant 3 min cooldown When activated, this spell gives your next Fire, Frost, or Nature damage spell a 100% critical strike chance and reduces the mana cost by 100%. When activated, this spell gives your next Fire, Frost, or Nature damage spell a 100% critical strike chance and reduces the mana cost by 100%. |
Enhancement
Ancestral Knowledge/Increases your maximum Mana by 1% Increases your maximum Mana by 1% Next level: Increases your maximum Mana by 2% Increases your maximum Mana by 2% Next level: Increases your maximum Mana by 3% Increases your maximum Mana by 3% Next level: Increases your maximum Mana by 4% Increases your maximum Mana by 4% Next level: Increases your maximum Mana by 5% Increases your maximum Mana by 5% |
Shield Specialization/Increases your chance to block attacks with a shield by 1% and increases the amount blocked by 5%. Increases your chance to block attacks with a shield by 1% and increases the amount blocked by 5%. Next level: Increases your chance to block attacks with a shield by 2% and increases the amount blocked by 10%. Increases your chance to block attacks with a shield by 2% and increases the amount blocked by 10%. Next level: Increases your chance to block attacks with a shield by 3% and increases the amount blocked by 15%. Increases your chance to block attacks with a shield by 3% and increases the amount blocked by 15%. Next level: Increases your chance to block attacks with a shield by 4% and increases the amount blocked by 20%. Increases your chance to block attacks with a shield by 4% and increases the amount blocked by 20%. Next level: Increases your chance to block attacks with a shield by 5% and increases the amount blocked by 25%. Increases your chance to block attacks with a shield by 5% and increases the amount blocked by 25%. | ||
Guardian Totems/Increases the amount of damage reduced by your Stoneskin Totem and Windwall Totem by 10% and reduces the cooldown of your Grounding Totem by 1 sec. Increases the amount of damage reduced by your Stoneskin Totem and Windwall Totem by 10% and reduces the cooldown of your Grounding Totem by 1 sec. Next level: Increases the amount of damage reduced by your Stoneskin Totem and Windwall Totem by 20% and reduces the cooldown of your Grounding Totem by 2 sec. Increases the amount of damage reduced by your Stoneskin Totem and Windwall Totem by 20% and reduces the cooldown of your Grounding Totem by 2 sec. |
Thundering Strikes/Requires Melee Weapon Improves your chance to get a critical strike with your weapon attacks by 1%. Improves your chance to get a critical strike with your weapon attacks by 1%. Next level: Improves your chance to get a critical strike with your weapon attacks by 2%. Improves your chance to get a critical strike with your weapon attacks by 2%. Next level: Improves your chance to get a critical strike with your weapon attacks by 3%. Improves your chance to get a critical strike with your weapon attacks by 3%. Next level: Improves your chance to get a critical strike with your weapon attacks by 4%. Improves your chance to get a critical strike with your weapon attacks by 4%. Next level: Improves your chance to get a critical strike with your weapon attacks by 5%. Improves your chance to get a critical strike with your weapon attacks by 5%. |
Improved Ghost Wolf/Reduces the cast time of your Ghost Wolf spell by 1 sec. Reduces the cast time of your Ghost Wolf spell by 1 sec. Next level: Reduces the cast time of your Ghost Wolf spell by 2 sec. Reduces the cast time of your Ghost Wolf spell by 2 sec. |
Improved Lightning Shield/Increases the damage done by your Lightning Shield orbs by 5%. Increases the damage done by your Lightning Shield orbs by 5%. Next level: Increases the damage done by your Lightning Shield orbs by 10%. Increases the damage done by your Lightning Shield orbs by 10%. Next level: Increases the damage done by your Lightning Shield orbs by 15%. Increases the damage done by your Lightning Shield orbs by 15%. |
Enhancing Totems/Increases the effect of your Strength of Earth and Grace of Air Totems by 8%. Increases the effect of your Strength of Earth and Grace of Air Totems by 8%. Next level: Increases the effect of your Strength of Earth and Grace of Air Totems by 15%. Increases the effect of your Strength of Earth and Grace of Air Totems by 15%. |
Two-Handed Axes and Maces/Allows you to use Two-Handed Axes and Two-Handed Maces. Allows you to use Two-Handed Axes and Two-Handed Maces. |
Anticipation/Increases your chance to dodge by an additional 1%. Increases your chance to dodge by an additional 1%. Next level: Increases your chance to dodge by an additional 2%. Increases your chance to dodge by an additional 2%. Next level: Increases your chance to dodge by an additional 3%. Increases your chance to dodge by an additional 3%. Next level: Increases your chance to dodge by an additional 4%. Increases your chance to dodge by an additional 4%. Next level: Increases your chance to dodge by an additional 5%. Increases your chance to dodge by an additional 5%. | |
Flurry/Increases your attack speed by 10% for your next 3 swings after dealing a critical strike. Increases your attack speed by 10% for your next 3 swings after dealing a critical strike. Next level: Increases your attack speed by 15% for your next 3 swings after dealing a critical strike. Increases your attack speed by 15% for your next 3 swings after dealing a critical strike. Next level: Increases your attack speed by 20% for your next 3 swings after dealing a critical strike. Increases your attack speed by 20% for your next 3 swings after dealing a critical strike. Next level: Increases your attack speed by 25% for your next 3 swings after dealing a critical strike. Increases your attack speed by 25% for your next 3 swings after dealing a critical strike. Next level: Increases your attack speed by 30% for your next 3 swings after dealing a critical strike. Increases your attack speed by 30% for your next 3 swings after dealing a critical strike. |
Toughness/Increases your armor value from items by 2%. Increases your armor value from items by 2%. Next level: Increases your armor value from items by 4%. Increases your armor value from items by 4%. Next level: Increases your armor value from items by 6%. Increases your armor value from items by 6%. Next level: Increases your armor value from items by 8%. Increases your armor value from items by 8%. Next level: Increases your armor value from items by 10%. Increases your armor value from items by 10%. | ||
Improved Weapon Totems/Increases the melee attack power bonus of your Windfury Totem by 15% and increases the damage caused by your Flametongue Totem by 6%. Increases the melee attack power bonus of your Windfury Totem by 15% and increases the damage caused by your Flametongue Totem by 6%. Next level: Increases the melee attack power bonus of your Windfury Totem by 30% and increases the damage caused by your Flametongue Totem by 12%. Increases the melee attack power bonus of your Windfury Totem by 30% and increases the damage caused by your Flametongue Totem by 12%. |
Elemental Weapons/Increases the melee attack power bonus of your Rockbiter Weapon by 7%, your Windfury Weapon effect by 13% and increases the damage caused by your Flametongue Weapon and Frostbrand Weapon by 5%. Increases the melee attack power bonus of your Rockbiter Weapon by 7%, your Windfury Weapon effect by 13% and increases the damage caused by your Flametongue Weapon and Frostbrand Weapon by 5%. Next level: Increases the melee attack power bonus of your Rockbiter Weapon by 14%, your Windfury Weapon effect by 27% and increases the damage caused by your Flametongue Weapon and Frostbrand Weapon by 10%. Increases the melee attack power bonus of your Rockbiter Weapon by 14%, your Windfury Weapon effect by 27% and increases the damage caused by your Flametongue Weapon and Frostbrand Weapon by 10%. Next level: Increases the melee attack power bonus of your Rockbiter Weapon by 20%, your Windfury Weapon effect by 40% and increases the damage caused by your Flametongue Weapon and Frostbrand Weapon by 15%. Increases the melee attack power bonus of your Rockbiter Weapon by 20%, your Windfury Weapon effect by 40% and increases the damage caused by your Flametongue Weapon and Frostbrand Weapon by 15%. |
Parry/Gives a chance to parry enemy melee attacks. Gives a chance to parry enemy melee attacks. | |
Weapon Mastery/Requires Melee Weapon Increases the damage you deal with all weapons by 2%. Increases the damage you deal with all weapons by 2%. Next level: Increases the damage you deal with all weapons by 4%. Increases the damage you deal with all weapons by 4%. Next level: Increases the damage you deal with all weapons by 6%. Increases the damage you deal with all weapons by 6%. Next level: Increases the damage you deal with all weapons by 8%. Increases the damage you deal with all weapons by 8%. Next level: Increases the damage you deal with all weapons by 10%. Increases the damage you deal with all weapons by 10%. | |||
Stormstrike/21% of base mana Melee Range Instant 20 sec cooldown Gives you an extra attack. In addition, the next 2 sources of Nature damage dealt to the target are increased by 20%. Lasts 12 sec. Gives you an extra attack. In addition, the next 2 sources of Nature damage dealt to the target are increased by 20%. Lasts 12 sec. |
Restoration
Improved Healing Wave/Reduces the casting time of your Healing Wave spell by 0.1 sec. Reduces the casting time of your Healing Wave spell by 0.1 sec. Next level: Reduces the casting time of your Healing Wave spell by 0.2 sec. Reduces the casting time of your Healing Wave spell by 0.2 sec. Next level: Reduces the casting time of your Healing Wave spell by 0.3 sec. Reduces the casting time of your Healing Wave spell by 0.3 sec. Next level: Reduces the casting time of your Healing Wave spell by 0.4 sec. Reduces the casting time of your Healing Wave spell by 0.4 sec. Next level: Reduces the casting time of your Healing Wave spell by 0.5 sec. Reduces the casting time of your Healing Wave spell by 0.5 sec. |
Tidal Focus/Reduces the Mana cost of your healing spells by 1%. Reduces the Mana cost of your healing spells by 1%. Next level: Reduces the Mana cost of your healing spells by 2%. Reduces the Mana cost of your healing spells by 2%. Next level: Reduces the Mana cost of your healing spells by 3%. Reduces the Mana cost of your healing spells by 3%. Next level: Reduces the Mana cost of your healing spells by 4%. Reduces the Mana cost of your healing spells by 4%. Next level: Reduces the Mana cost of your healing spells by 5%. Reduces the Mana cost of your healing spells by 5%. | ||
Improved Reincarnation/Reduces the cooldown of your Reincarnation spell by 10 min and increases the amount of health and mana you reincarnate with by an additional 10%. Reduces the cooldown of your Reincarnation spell by 10 min and increases the amount of health and mana you reincarnate with by an additional 10%. Next level: Reduces the cooldown of your Reincarnation spell by 20 min and increases the amount of health and mana you reincarnate with by an additional 20%. Reduces the cooldown of your Reincarnation spell by 20 min and increases the amount of health and mana you reincarnate with by an additional 20%. |
Ancestral Healing/Increases your target's armor value by 8% for 15 sec after getting a critical effect from one of your healing spells. Increases your target's armor value by 8% for 15 sec after getting a critical effect from one of your healing spells. Next level: Increases your target's armor value by 16% for 15 sec after getting a critical effect from one of your healing spells. Increases your target's armor value by 16% for 15 sec after getting a critical effect from one of your healing spells. Next level: Increases your target's armor value by 25% for 15 sec after getting a critical effect from one of your healing spells. Increases your target's armor value by 25% for 15 sec after getting a critical effect from one of your healing spells. |
Totemic Focus/Reduces the Mana cost of your totems by 5%. Reduces the Mana cost of your totems by 5%. Next level: Reduces the Mana cost of your totems by 10%. Reduces the Mana cost of your totems by 10%. Next level: Reduces the Mana cost of your totems by 15%. Reduces the Mana cost of your totems by 15%. Next level: Reduces the Mana cost of your totems by 20%. Reduces the Mana cost of your totems by 20%. Next level: Reduces the Mana cost of your totems by 25%. Reduces the Mana cost of your totems by 25%. | |
Nature's Guidance/Increases your chance to hit with melee attacks and spells by 1%. Increases your chance to hit with melee attacks and spells by 1%. Next level: Increases your chance to hit with melee attacks and spells by 2%. Increases your chance to hit with melee attacks and spells by 2%. Next level: Increases your chance to hit with melee attacks and spells by 3%. Increases your chance to hit with melee attacks and spells by 3%. |
Healing Focus/Gives you a 14% chance to avoid interruption caused by damage while casting any healing spell. Gives you a 14% chance to avoid interruption caused by damage while casting any healing spell. Next level: Gives you a 28% chance to avoid interruption caused by damage while casting any healing spell. Gives you a 28% chance to avoid interruption caused by damage while casting any healing spell. Next level: Gives you a 42% chance to avoid interruption caused by damage while casting any healing spell. Gives you a 42% chance to avoid interruption caused by damage while casting any healing spell. Next level: Gives you a 56% chance to avoid interruption caused by damage while casting any healing spell. Gives you a 56% chance to avoid interruption caused by damage while casting any healing spell. Next level: Gives you a 70% chance to avoid interruption caused by damage while casting any healing spell. Gives you a 70% chance to avoid interruption caused by damage while casting any healing spell. |
Totemic Mastery/The radius of your totems that affect friendly targets is increased to 30 yd. The radius of your totems that affect friendly targets is increased to 30 yd. |
Healing Grace/Reduces the threat generated by your healing spells by 5%. Reduces the threat generated by your healing spells by 5%. Next level: Reduces the threat generated by your healing spells by 10%. Reduces the threat generated by your healing spells by 10%. Next level: Reduces the threat generated by your healing spells by 15%. Reduces the threat generated by your healing spells by 15%. |
Restorative Totems/Increases the effect of your Mana Spring and Healing Stream Totems by 5%. Increases the effect of your Mana Spring and Healing Stream Totems by 5%. Next level: Increases the effect of your Mana Spring and Healing Stream Totems by 10%. Increases the effect of your Mana Spring and Healing Stream Totems by 10%. Next level: Increases the effect of your Mana Spring and Healing Stream Totems by 15%. Increases the effect of your Mana Spring and Healing Stream Totems by 15%. Next level: Increases the effect of your Mana Spring and Healing Stream Totems by 20%. Increases the effect of your Mana Spring and Healing Stream Totems by 20%. Next level: Increases the effect of your Mana Spring and Healing Stream Totems by 25%. Increases the effect of your Mana Spring and Healing Stream Totems by 25%. |
Tidal Mastery/Increases the critical effect chance of your healing and lightning spells by 1%. Increases the critical effect chance of your healing and lightning spells by 1%. Next level: Increases the critical effect chance of your healing and lightning spells by 2%. Increases the critical effect chance of your healing and lightning spells by 2%. Next level: Increases the critical effect chance of your healing and lightning spells by 3%. Increases the critical effect chance of your healing and lightning spells by 3%. Next level: Increases the critical effect chance of your healing and lightning spells by 4%. Increases the critical effect chance of your healing and lightning spells by 4%. Next level: Increases the critical effect chance of your healing and lightning spells by 5%. Increases the critical effect chance of your healing and lightning spells by 5%. | ||
Flots de soins/Your Healing Wave spells have a 66% chance to increase the effect of subsequent Healing Wave spells on that target by 6% for 15 sec. This effect will stack up to 3 times. Your Healing Wave spells have a 66% chance to increase the effect of subsequent Healing Wave spells on that target by 6% for 15 sec. This effect will stack up to 3 times. Next level: Your Healing Wave spells have a 66% chance to increase the effect of subsequent Healing Wave spells on that target by 6% for 15 sec. This effect will stack up to 3 times. Your Healing Wave spells have a 66% chance to increase the effect of subsequent Healing Wave spells on that target by 6% for 15 sec. This effect will stack up to 3 times. Next level: Your Healing Wave spells have a 100% chance to increase the effect of subsequent Healing Wave spells on that target by 6% for 15 sec. This effect will stack up to 3 times. Your Healing Wave spells have a 100% chance to increase the effect of subsequent Healing Wave spells on that target by 6% for 15 sec. This effect will stack up to 3 times. |
Nature's Swiftness/Instant 3 min cooldown When activated, your next Nature spell with a casting time less than 10 sec. becomes an instant cast spell. When activated, your next Nature spell with a casting time less than 10 sec. becomes an instant cast spell. | ||
Purification/Increases the effectiveness of your healing spells by 2%. Increases the effectiveness of your healing spells by 2%. Next level: Increases the effectiveness of your healing spells by 4%. Increases the effectiveness of your healing spells by 4%. Next level: Increases the effectiveness of your healing spells by 6%. Increases the effectiveness of your healing spells by 6%. Next level: Increases the effectiveness of your healing spells by 8%. Increases the effectiveness of your healing spells by 8%. Next level: Increases the effectiveness of your healing spells by 10%. Increases the effectiveness of your healing spells by 10%. | |||
Mana Tide Totem/20 Mana Instant 5 min cooldown Summons a Mana Tide Totem with 5 health at the feet of the caster for 12 sec that restores 170 mana every 3 seconds to group members within 20 yards. Summons a Mana Tide Totem with 5 health at the feet of the caster for 12 sec that restores 170 mana every 3 seconds to group members within 20 yards. |
Shaman
0 / 0 / 0
Level required: -
Edit
![Classic WoW - Shaman Leveling Guide (1-60) - Best Tips (112) Classic WoW - Shaman Leveling Guide (1-60) - Best Tips (112)](https://i0.wp.com/www.wowisclassic.com/media/CACHE/images/contents/436/9457a01a-be68-40e1-a5e8-dae393c00ba6/28c9afd71fe89988f01d5806883d5838.png)
lvl 40 => 60 : Option 1 : Enhancement spec 20/31/0
Here is the Enhancement build :
Elemental
Convection/Reduces the mana cost of your Shock, Lightning Bolt and Chain Lightning spells by 2%. Reduces the mana cost of your Shock, Lightning Bolt and Chain Lightning spells by 2%. Next level: Reduces the mana cost of your Shock, Lightning Bolt and Chain Lightning spells by 4%. Reduces the mana cost of your Shock, Lightning Bolt and Chain Lightning spells by 4%. Next level: Reduces the mana cost of your Shock, Lightning Bolt and Chain Lightning spells by 6%. Reduces the mana cost of your Shock, Lightning Bolt and Chain Lightning spells by 6%. Next level: Reduces the mana cost of your Shock, Lightning Bolt and Chain Lightning spells by 8%. Reduces the mana cost of your Shock, Lightning Bolt and Chain Lightning spells by 8%. Next level: Reduces the mana cost of your Shock, Lightning Bolt and Chain Lightning spells by 10%. Reduces the mana cost of your Shock, Lightning Bolt and Chain Lightning spells by 10%. |
Concussion/Increases the damage done by your Lightning Bolt, Chain Lightning and Shock spells by 1%. Increases the damage done by your Lightning Bolt, Chain Lightning and Shock spells by 1%. Next level: Increases the damage done by your Lightning Bolt, Chain Lightning and Shock spells by 2%. Increases the damage done by your Lightning Bolt, Chain Lightning and Shock spells by 2%. Next level: Increases the damage done by your Lightning Bolt, Chain Lightning and Shock spells by 3%. Increases the damage done by your Lightning Bolt, Chain Lightning and Shock spells by 3%. Next level: Increases the damage done by your Lightning Bolt, Chain Lightning and Shock spells by 4%. Increases the damage done by your Lightning Bolt, Chain Lightning and Shock spells by 4%. Next level: Increases the damage done by your Lightning Bolt, Chain Lightning and Shock spells by 5%. Increases the damage done by your Lightning Bolt, Chain Lightning and Shock spells by 5%. | ||
Earth's Grasp/Increases the health of your Stoneclaw Totem by 25% and the radius of your Earthbind Totem by 10%. Increases the health of your Stoneclaw Totem by 25% and the radius of your Earthbind Totem by 10%. Next level: Increases the health of your Stoneclaw Totem by 50% and the radius of your Earthbind Totem by 20%. Increases the health of your Stoneclaw Totem by 50% and the radius of your Earthbind Totem by 20%. |
Elemental Warding/Reduces damage taken from Fire, Frost and Nature effects by 4%. Reduces damage taken from Fire, Frost and Nature effects by 4%. Next level: Reduces damage taken from Fire, Frost and Nature effects by 7%. Reduces damage taken from Fire, Frost and Nature effects by 7%. Next level: Reduces damage taken from Fire, Frost and Nature effects by 10%. Reduces damage taken from Fire, Frost and Nature effects by 10%. |
Call of Flame/Increases the damage done by your Fire Totems by 5% Increases the damage done by your Fire Totems by 5% Next level: Increases the damage done by your Fire Totems by 10% Increases the damage done by your Fire Totems by 10% Next level: Increases the damage done by your Fire Totems by 15% Increases the damage done by your Fire Totems by 15% | |
Elemental Focus/Gives you a 10% chance to enter a Clearcasting state after casting any Fire, Frost, or Nature damage spell. The Clearcasting state reduces the mana cost of your next damage spell by 100%. Gives you a 10% chance to enter a Clearcasting state after casting any Fire, Frost, or Nature damage spell. The Clearcasting state reduces the mana cost of your next damage spell by 100%. |
Reverberation/Reduces the cooldown of your Shock spells by 0.2 sec. Reduces the cooldown of your Shock spells by 0.2 sec. Next level: Reduces the cooldown of your Shock spells by 0.4 sec. Reduces the cooldown of your Shock spells by 0.4 sec. Next level: Reduces the cooldown of your Shock spells by 0.6 sec. Reduces the cooldown of your Shock spells by 0.6 sec. Next level: Reduces the cooldown of your Shock spells by 0.8 sec. Reduces the cooldown of your Shock spells by 0.8 sec. Next level: Reduces the cooldown of your Shock spells by 1 sec. Reduces the cooldown of your Shock spells by 1 sec. |
Call of Thunder/Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by an additional 1%. Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by an additional 1%. Next level: Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by an additional 2% Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by an additional 2% Next level: Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by an additional 3%. Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by an additional 3%. Next level: Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by an additional 4%. Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by an additional 4%. Next level: Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by an additional 6%. Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by an additional 6%. | |
Improved Fire Totems/Reduces the delay before your Fire Nova Totem activates by 1 sec. and decreases the threat generated by your Magma Totem by 25% Reduces the delay before your Fire Nova Totem activates by 1 sec. and decreases the threat generated by your Magma Totem by 25% Next level: Reduces the delay before your Fire Nova Totem activates by 2 sec. and decreases the threat generated by your Magma Totem by 50% Reduces the delay before your Fire Nova Totem activates by 2 sec. and decreases the threat generated by your Magma Totem by 50% |
Eye of the Storm/Gives you a 33% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage. Gives you a 33% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage. Next level: Gives you a 66% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage. Gives you a 66% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage. Next level: Gives you a 100% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage. Gives you a 100% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage. |
Elemental Devastation/Your offensive spell crits will increase your chance to get a critical strike with melee attacks by 3% for 10 sec. Your offensive spell crits will increase your chance to get a critical strike with melee attacks by 3% for 10 sec. Next level: Your offensive spell crits will increase your chance to get a critical strike with melee attacks by 6% for 10 sec. Your offensive spell crits will increase your chance to get a critical strike with melee attacks by 6% for 10 sec. Next level: Your offensive spell crits will increase your chance to get a critical strike with melee attacks by 9% for 10 sec. Your offensive spell crits will increase your chance to get a critical strike with melee attacks by 9% for 10 sec. | |
Storm Reach/Increases the range of your Lightning Bolt and Chain Lightning spells by 3 yards. Increases the range of your Lightning Bolt and Chain Lightning spells by 3 yards. Next level: Increases the range of your Lightning Bolt and Chain Lightning spells by 6 yards. Increases the range of your Lightning Bolt and Chain Lightning spells by 6 yards. |
Elemental Fury/Increases the critical strike damage bonus of your Searing, Magma, and Fire Nova Totems and your Fire, Frost, and Nature spells by 100%. Increases the critical strike damage bonus of your Searing, Magma, and Fire Nova Totems and your Fire, Frost, and Nature spells by 100%. | ||
Lightning Mastery/Reduces the cast time of your Lightning Bolt and Chain Lightning spells by 0.2 sec. Reduces the cast time of your Lightning Bolt and Chain Lightning spells by 0.2 sec. Next level: Reduces the cast time of your Lightning Bolt and Chain Lightning spells by 0.4 sec. Reduces the cast time of your Lightning Bolt and Chain Lightning spells by 0.4 sec. Next level: Reduces the cast time of your Lightning Bolt and Chain Lightning spells by 0.6 sec. Reduces the cast time of your Lightning Bolt and Chain Lightning spells by 0.6 sec. Next level: Reduces the cast time of your Lightning Bolt and Chain Lightning spells by 0.8 sec. Reduces the cast time of your Lightning Bolt and Chain Lightning spells by 0.8 sec. Next level: Reduces the cast time of your Lightning Bolt and Chain Lightning spells by 1 sec. Reduces the cast time of your Lightning Bolt and Chain Lightning spells by 1 sec. | |||
Elemental Mastery/Instant 3 min cooldown When activated, this spell gives your next Fire, Frost, or Nature damage spell a 100% critical strike chance and reduces the mana cost by 100%. When activated, this spell gives your next Fire, Frost, or Nature damage spell a 100% critical strike chance and reduces the mana cost by 100%. |
Enhancement
Ancestral Knowledge/Increases your maximum Mana by 1% Increases your maximum Mana by 1% Next level: Increases your maximum Mana by 2% Increases your maximum Mana by 2% Next level: Increases your maximum Mana by 3% Increases your maximum Mana by 3% Next level: Increases your maximum Mana by 4% Increases your maximum Mana by 4% Next level: Increases your maximum Mana by 5% Increases your maximum Mana by 5% |
Shield Specialization/Increases your chance to block attacks with a shield by 1% and increases the amount blocked by 5%. Increases your chance to block attacks with a shield by 1% and increases the amount blocked by 5%. Next level: Increases your chance to block attacks with a shield by 2% and increases the amount blocked by 10%. Increases your chance to block attacks with a shield by 2% and increases the amount blocked by 10%. Next level: Increases your chance to block attacks with a shield by 3% and increases the amount blocked by 15%. Increases your chance to block attacks with a shield by 3% and increases the amount blocked by 15%. Next level: Increases your chance to block attacks with a shield by 4% and increases the amount blocked by 20%. Increases your chance to block attacks with a shield by 4% and increases the amount blocked by 20%. Next level: Increases your chance to block attacks with a shield by 5% and increases the amount blocked by 25%. Increases your chance to block attacks with a shield by 5% and increases the amount blocked by 25%. | ||
Guardian Totems/Increases the amount of damage reduced by your Stoneskin Totem and Windwall Totem by 10% and reduces the cooldown of your Grounding Totem by 1 sec. Increases the amount of damage reduced by your Stoneskin Totem and Windwall Totem by 10% and reduces the cooldown of your Grounding Totem by 1 sec. Next level: Increases the amount of damage reduced by your Stoneskin Totem and Windwall Totem by 20% and reduces the cooldown of your Grounding Totem by 2 sec. Increases the amount of damage reduced by your Stoneskin Totem and Windwall Totem by 20% and reduces the cooldown of your Grounding Totem by 2 sec. |
Thundering Strikes/Requires Melee Weapon Improves your chance to get a critical strike with your weapon attacks by 1%. Improves your chance to get a critical strike with your weapon attacks by 1%. Next level: Improves your chance to get a critical strike with your weapon attacks by 2%. Improves your chance to get a critical strike with your weapon attacks by 2%. Next level: Improves your chance to get a critical strike with your weapon attacks by 3%. Improves your chance to get a critical strike with your weapon attacks by 3%. Next level: Improves your chance to get a critical strike with your weapon attacks by 4%. Improves your chance to get a critical strike with your weapon attacks by 4%. Next level: Improves your chance to get a critical strike with your weapon attacks by 5%. Improves your chance to get a critical strike with your weapon attacks by 5%. |
Improved Ghost Wolf/Reduces the cast time of your Ghost Wolf spell by 1 sec. Reduces the cast time of your Ghost Wolf spell by 1 sec. Next level: Reduces the cast time of your Ghost Wolf spell by 2 sec. Reduces the cast time of your Ghost Wolf spell by 2 sec. |
Improved Lightning Shield/Increases the damage done by your Lightning Shield orbs by 5%. Increases the damage done by your Lightning Shield orbs by 5%. Next level: Increases the damage done by your Lightning Shield orbs by 10%. Increases the damage done by your Lightning Shield orbs by 10%. Next level: Increases the damage done by your Lightning Shield orbs by 15%. Increases the damage done by your Lightning Shield orbs by 15%. |
Enhancing Totems/Increases the effect of your Strength of Earth and Grace of Air Totems by 8%. Increases the effect of your Strength of Earth and Grace of Air Totems by 8%. Next level: Increases the effect of your Strength of Earth and Grace of Air Totems by 15%. Increases the effect of your Strength of Earth and Grace of Air Totems by 15%. |
Two-Handed Axes and Maces/Allows you to use Two-Handed Axes and Two-Handed Maces. Allows you to use Two-Handed Axes and Two-Handed Maces. |
Anticipation/Increases your chance to dodge by an additional 1%. Increases your chance to dodge by an additional 1%. Next level: Increases your chance to dodge by an additional 2%. Increases your chance to dodge by an additional 2%. Next level: Increases your chance to dodge by an additional 3%. Increases your chance to dodge by an additional 3%. Next level: Increases your chance to dodge by an additional 4%. Increases your chance to dodge by an additional 4%. Next level: Increases your chance to dodge by an additional 5%. Increases your chance to dodge by an additional 5%. | |
Flurry/Increases your attack speed by 10% for your next 3 swings after dealing a critical strike. Increases your attack speed by 10% for your next 3 swings after dealing a critical strike. Next level: Increases your attack speed by 15% for your next 3 swings after dealing a critical strike. Increases your attack speed by 15% for your next 3 swings after dealing a critical strike. Next level: Increases your attack speed by 20% for your next 3 swings after dealing a critical strike. Increases your attack speed by 20% for your next 3 swings after dealing a critical strike. Next level: Increases your attack speed by 25% for your next 3 swings after dealing a critical strike. Increases your attack speed by 25% for your next 3 swings after dealing a critical strike. Next level: Increases your attack speed by 30% for your next 3 swings after dealing a critical strike. Increases your attack speed by 30% for your next 3 swings after dealing a critical strike. |
Toughness/Increases your armor value from items by 2%. Increases your armor value from items by 2%. Next level: Increases your armor value from items by 4%. Increases your armor value from items by 4%. Next level: Increases your armor value from items by 6%. Increases your armor value from items by 6%. Next level: Increases your armor value from items by 8%. Increases your armor value from items by 8%. Next level: Increases your armor value from items by 10%. Increases your armor value from items by 10%. | ||
Improved Weapon Totems/Increases the melee attack power bonus of your Windfury Totem by 15% and increases the damage caused by your Flametongue Totem by 6%. Increases the melee attack power bonus of your Windfury Totem by 15% and increases the damage caused by your Flametongue Totem by 6%. Next level: Increases the melee attack power bonus of your Windfury Totem by 30% and increases the damage caused by your Flametongue Totem by 12%. Increases the melee attack power bonus of your Windfury Totem by 30% and increases the damage caused by your Flametongue Totem by 12%. |
Elemental Weapons/Increases the melee attack power bonus of your Rockbiter Weapon by 7%, your Windfury Weapon effect by 13% and increases the damage caused by your Flametongue Weapon and Frostbrand Weapon by 5%. Increases the melee attack power bonus of your Rockbiter Weapon by 7%, your Windfury Weapon effect by 13% and increases the damage caused by your Flametongue Weapon and Frostbrand Weapon by 5%. Next level: Increases the melee attack power bonus of your Rockbiter Weapon by 14%, your Windfury Weapon effect by 27% and increases the damage caused by your Flametongue Weapon and Frostbrand Weapon by 10%. Increases the melee attack power bonus of your Rockbiter Weapon by 14%, your Windfury Weapon effect by 27% and increases the damage caused by your Flametongue Weapon and Frostbrand Weapon by 10%. Next level: Increases the melee attack power bonus of your Rockbiter Weapon by 20%, your Windfury Weapon effect by 40% and increases the damage caused by your Flametongue Weapon and Frostbrand Weapon by 15%. Increases the melee attack power bonus of your Rockbiter Weapon by 20%, your Windfury Weapon effect by 40% and increases the damage caused by your Flametongue Weapon and Frostbrand Weapon by 15%. |
Parry/Gives a chance to parry enemy melee attacks. Gives a chance to parry enemy melee attacks. | |
Weapon Mastery/Requires Melee Weapon Increases the damage you deal with all weapons by 2%. Increases the damage you deal with all weapons by 2%. Next level: Increases the damage you deal with all weapons by 4%. Increases the damage you deal with all weapons by 4%. Next level: Increases the damage you deal with all weapons by 6%. Increases the damage you deal with all weapons by 6%. Next level: Increases the damage you deal with all weapons by 8%. Increases the damage you deal with all weapons by 8%. Next level: Increases the damage you deal with all weapons by 10%. Increases the damage you deal with all weapons by 10%. | |||
Stormstrike/21% of base mana Melee Range Instant 20 sec cooldown Gives you an extra attack. In addition, the next 2 sources of Nature damage dealt to the target are increased by 20%. Lasts 12 sec. Gives you an extra attack. In addition, the next 2 sources of Nature damage dealt to the target are increased by 20%. Lasts 12 sec. |
Restoration
Improved Healing Wave/Reduces the casting time of your Healing Wave spell by 0.1 sec. Reduces the casting time of your Healing Wave spell by 0.1 sec. Next level: Reduces the casting time of your Healing Wave spell by 0.2 sec. Reduces the casting time of your Healing Wave spell by 0.2 sec. Next level: Reduces the casting time of your Healing Wave spell by 0.3 sec. Reduces the casting time of your Healing Wave spell by 0.3 sec. Next level: Reduces the casting time of your Healing Wave spell by 0.4 sec. Reduces the casting time of your Healing Wave spell by 0.4 sec. Next level: Reduces the casting time of your Healing Wave spell by 0.5 sec. Reduces the casting time of your Healing Wave spell by 0.5 sec. |
Tidal Focus/Reduces the Mana cost of your healing spells by 1%. Reduces the Mana cost of your healing spells by 1%. Next level: Reduces the Mana cost of your healing spells by 2%. Reduces the Mana cost of your healing spells by 2%. Next level: Reduces the Mana cost of your healing spells by 3%. Reduces the Mana cost of your healing spells by 3%. Next level: Reduces the Mana cost of your healing spells by 4%. Reduces the Mana cost of your healing spells by 4%. Next level: Reduces the Mana cost of your healing spells by 5%. Reduces the Mana cost of your healing spells by 5%. | ||
Improved Reincarnation/Reduces the cooldown of your Reincarnation spell by 10 min and increases the amount of health and mana you reincarnate with by an additional 10%. Reduces the cooldown of your Reincarnation spell by 10 min and increases the amount of health and mana you reincarnate with by an additional 10%. Next level: Reduces the cooldown of your Reincarnation spell by 20 min and increases the amount of health and mana you reincarnate with by an additional 20%. Reduces the cooldown of your Reincarnation spell by 20 min and increases the amount of health and mana you reincarnate with by an additional 20%. |
Ancestral Healing/Increases your target's armor value by 8% for 15 sec after getting a critical effect from one of your healing spells. Increases your target's armor value by 8% for 15 sec after getting a critical effect from one of your healing spells. Next level: Increases your target's armor value by 16% for 15 sec after getting a critical effect from one of your healing spells. Increases your target's armor value by 16% for 15 sec after getting a critical effect from one of your healing spells. Next level: Increases your target's armor value by 25% for 15 sec after getting a critical effect from one of your healing spells. Increases your target's armor value by 25% for 15 sec after getting a critical effect from one of your healing spells. |
Totemic Focus/Reduces the Mana cost of your totems by 5%. Reduces the Mana cost of your totems by 5%. Next level: Reduces the Mana cost of your totems by 10%. Reduces the Mana cost of your totems by 10%. Next level: Reduces the Mana cost of your totems by 15%. Reduces the Mana cost of your totems by 15%. Next level: Reduces the Mana cost of your totems by 20%. Reduces the Mana cost of your totems by 20%. Next level: Reduces the Mana cost of your totems by 25%. Reduces the Mana cost of your totems by 25%. | |
Nature's Guidance/Increases your chance to hit with melee attacks and spells by 1%. Increases your chance to hit with melee attacks and spells by 1%. Next level: Increases your chance to hit with melee attacks and spells by 2%. Increases your chance to hit with melee attacks and spells by 2%. Next level: Increases your chance to hit with melee attacks and spells by 3%. Increases your chance to hit with melee attacks and spells by 3%. |
Healing Focus/Gives you a 14% chance to avoid interruption caused by damage while casting any healing spell. Gives you a 14% chance to avoid interruption caused by damage while casting any healing spell. Next level: Gives you a 28% chance to avoid interruption caused by damage while casting any healing spell. Gives you a 28% chance to avoid interruption caused by damage while casting any healing spell. Next level: Gives you a 42% chance to avoid interruption caused by damage while casting any healing spell. Gives you a 42% chance to avoid interruption caused by damage while casting any healing spell. Next level: Gives you a 56% chance to avoid interruption caused by damage while casting any healing spell. Gives you a 56% chance to avoid interruption caused by damage while casting any healing spell. Next level: Gives you a 70% chance to avoid interruption caused by damage while casting any healing spell. Gives you a 70% chance to avoid interruption caused by damage while casting any healing spell. |
Totemic Mastery/The radius of your totems that affect friendly targets is increased to 30 yd. The radius of your totems that affect friendly targets is increased to 30 yd. |
Healing Grace/Reduces the threat generated by your healing spells by 5%. Reduces the threat generated by your healing spells by 5%. Next level: Reduces the threat generated by your healing spells by 10%. Reduces the threat generated by your healing spells by 10%. Next level: Reduces the threat generated by your healing spells by 15%. Reduces the threat generated by your healing spells by 15%. |
Restorative Totems/Increases the effect of your Mana Spring and Healing Stream Totems by 5%. Increases the effect of your Mana Spring and Healing Stream Totems by 5%. Next level: Increases the effect of your Mana Spring and Healing Stream Totems by 10%. Increases the effect of your Mana Spring and Healing Stream Totems by 10%. Next level: Increases the effect of your Mana Spring and Healing Stream Totems by 15%. Increases the effect of your Mana Spring and Healing Stream Totems by 15%. Next level: Increases the effect of your Mana Spring and Healing Stream Totems by 20%. Increases the effect of your Mana Spring and Healing Stream Totems by 20%. Next level: Increases the effect of your Mana Spring and Healing Stream Totems by 25%. Increases the effect of your Mana Spring and Healing Stream Totems by 25%. |
Tidal Mastery/Increases the critical effect chance of your healing and lightning spells by 1%. Increases the critical effect chance of your healing and lightning spells by 1%. Next level: Increases the critical effect chance of your healing and lightning spells by 2%. Increases the critical effect chance of your healing and lightning spells by 2%. Next level: Increases the critical effect chance of your healing and lightning spells by 3%. Increases the critical effect chance of your healing and lightning spells by 3%. Next level: Increases the critical effect chance of your healing and lightning spells by 4%. Increases the critical effect chance of your healing and lightning spells by 4%. Next level: Increases the critical effect chance of your healing and lightning spells by 5%. Increases the critical effect chance of your healing and lightning spells by 5%. | ||
Flots de soins/Your Healing Wave spells have a 66% chance to increase the effect of subsequent Healing Wave spells on that target by 6% for 15 sec. This effect will stack up to 3 times. Your Healing Wave spells have a 66% chance to increase the effect of subsequent Healing Wave spells on that target by 6% for 15 sec. This effect will stack up to 3 times. Next level: Your Healing Wave spells have a 66% chance to increase the effect of subsequent Healing Wave spells on that target by 6% for 15 sec. This effect will stack up to 3 times. Your Healing Wave spells have a 66% chance to increase the effect of subsequent Healing Wave spells on that target by 6% for 15 sec. This effect will stack up to 3 times. Next level: Your Healing Wave spells have a 100% chance to increase the effect of subsequent Healing Wave spells on that target by 6% for 15 sec. This effect will stack up to 3 times. Your Healing Wave spells have a 100% chance to increase the effect of subsequent Healing Wave spells on that target by 6% for 15 sec. This effect will stack up to 3 times. |
Nature's Swiftness/Instant 3 min cooldown When activated, your next Nature spell with a casting time less than 10 sec. becomes an instant cast spell. When activated, your next Nature spell with a casting time less than 10 sec. becomes an instant cast spell. | ||
Purification/Increases the effectiveness of your healing spells by 2%. Increases the effectiveness of your healing spells by 2%. Next level: Increases the effectiveness of your healing spells by 4%. Increases the effectiveness of your healing spells by 4%. Next level: Increases the effectiveness of your healing spells by 6%. Increases the effectiveness of your healing spells by 6%. Next level: Increases the effectiveness of your healing spells by 8%. Increases the effectiveness of your healing spells by 8%. Next level: Increases the effectiveness of your healing spells by 10%. Increases the effectiveness of your healing spells by 10%. | |||
Mana Tide Totem/20 Mana Instant 5 min cooldown Summons a Mana Tide Totem with 5 health at the feet of the caster for 12 sec that restores 170 mana every 3 seconds to group members within 20 yards. Summons a Mana Tide Totem with 5 health at the feet of the caster for 12 sec that restores 170 mana every 3 seconds to group members within 20 yards. |
Shaman
0 / 0 / 0
Level required: -
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lvl 40 => 60 : Option 1 : Elem spec 31/0/20
Here is the full Elemental build :
Elemental
Convection/Reduces the mana cost of your Shock, Lightning Bolt and Chain Lightning spells by 2%. Reduces the mana cost of your Shock, Lightning Bolt and Chain Lightning spells by 2%. Next level: Reduces the mana cost of your Shock, Lightning Bolt and Chain Lightning spells by 4%. Reduces the mana cost of your Shock, Lightning Bolt and Chain Lightning spells by 4%. Next level: Reduces the mana cost of your Shock, Lightning Bolt and Chain Lightning spells by 6%. Reduces the mana cost of your Shock, Lightning Bolt and Chain Lightning spells by 6%. Next level: Reduces the mana cost of your Shock, Lightning Bolt and Chain Lightning spells by 8%. Reduces the mana cost of your Shock, Lightning Bolt and Chain Lightning spells by 8%. Next level: Reduces the mana cost of your Shock, Lightning Bolt and Chain Lightning spells by 10%. Reduces the mana cost of your Shock, Lightning Bolt and Chain Lightning spells by 10%. |
Concussion/Increases the damage done by your Lightning Bolt, Chain Lightning and Shock spells by 1%. Increases the damage done by your Lightning Bolt, Chain Lightning and Shock spells by 1%. Next level: Increases the damage done by your Lightning Bolt, Chain Lightning and Shock spells by 2%. Increases the damage done by your Lightning Bolt, Chain Lightning and Shock spells by 2%. Next level: Increases the damage done by your Lightning Bolt, Chain Lightning and Shock spells by 3%. Increases the damage done by your Lightning Bolt, Chain Lightning and Shock spells by 3%. Next level: Increases the damage done by your Lightning Bolt, Chain Lightning and Shock spells by 4%. Increases the damage done by your Lightning Bolt, Chain Lightning and Shock spells by 4%. Next level: Increases the damage done by your Lightning Bolt, Chain Lightning and Shock spells by 5%. Increases the damage done by your Lightning Bolt, Chain Lightning and Shock spells by 5%. | ||
Earth's Grasp/Increases the health of your Stoneclaw Totem by 25% and the radius of your Earthbind Totem by 10%. Increases the health of your Stoneclaw Totem by 25% and the radius of your Earthbind Totem by 10%. Next level: Increases the health of your Stoneclaw Totem by 50% and the radius of your Earthbind Totem by 20%. Increases the health of your Stoneclaw Totem by 50% and the radius of your Earthbind Totem by 20%. |
Elemental Warding/Reduces damage taken from Fire, Frost and Nature effects by 4%. Reduces damage taken from Fire, Frost and Nature effects by 4%. Next level: Reduces damage taken from Fire, Frost and Nature effects by 7%. Reduces damage taken from Fire, Frost and Nature effects by 7%. Next level: Reduces damage taken from Fire, Frost and Nature effects by 10%. Reduces damage taken from Fire, Frost and Nature effects by 10%. |
Call of Flame/Increases the damage done by your Fire Totems by 5% Increases the damage done by your Fire Totems by 5% Next level: Increases the damage done by your Fire Totems by 10% Increases the damage done by your Fire Totems by 10% Next level: Increases the damage done by your Fire Totems by 15% Increases the damage done by your Fire Totems by 15% | |
Elemental Focus/Gives you a 10% chance to enter a Clearcasting state after casting any Fire, Frost, or Nature damage spell. The Clearcasting state reduces the mana cost of your next damage spell by 100%. Gives you a 10% chance to enter a Clearcasting state after casting any Fire, Frost, or Nature damage spell. The Clearcasting state reduces the mana cost of your next damage spell by 100%. |
Reverberation/Reduces the cooldown of your Shock spells by 0.2 sec. Reduces the cooldown of your Shock spells by 0.2 sec. Next level: Reduces the cooldown of your Shock spells by 0.4 sec. Reduces the cooldown of your Shock spells by 0.4 sec. Next level: Reduces the cooldown of your Shock spells by 0.6 sec. Reduces the cooldown of your Shock spells by 0.6 sec. Next level: Reduces the cooldown of your Shock spells by 0.8 sec. Reduces the cooldown of your Shock spells by 0.8 sec. Next level: Reduces the cooldown of your Shock spells by 1 sec. Reduces the cooldown of your Shock spells by 1 sec. |
Call of Thunder/Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by an additional 1%. Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by an additional 1%. Next level: Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by an additional 2% Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by an additional 2% Next level: Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by an additional 3%. Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by an additional 3%. Next level: Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by an additional 4%. Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by an additional 4%. Next level: Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by an additional 6%. Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by an additional 6%. | |
Improved Fire Totems/Reduces the delay before your Fire Nova Totem activates by 1 sec. and decreases the threat generated by your Magma Totem by 25% Reduces the delay before your Fire Nova Totem activates by 1 sec. and decreases the threat generated by your Magma Totem by 25% Next level: Reduces the delay before your Fire Nova Totem activates by 2 sec. and decreases the threat generated by your Magma Totem by 50% Reduces the delay before your Fire Nova Totem activates by 2 sec. and decreases the threat generated by your Magma Totem by 50% |
Eye of the Storm/Gives you a 33% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage. Gives you a 33% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage. Next level: Gives you a 66% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage. Gives you a 66% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage. Next level: Gives you a 100% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage. Gives you a 100% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage. |
Elemental Devastation/Your offensive spell crits will increase your chance to get a critical strike with melee attacks by 3% for 10 sec. Your offensive spell crits will increase your chance to get a critical strike with melee attacks by 3% for 10 sec. Next level: Your offensive spell crits will increase your chance to get a critical strike with melee attacks by 6% for 10 sec. Your offensive spell crits will increase your chance to get a critical strike with melee attacks by 6% for 10 sec. Next level: Your offensive spell crits will increase your chance to get a critical strike with melee attacks by 9% for 10 sec. Your offensive spell crits will increase your chance to get a critical strike with melee attacks by 9% for 10 sec. | |
Storm Reach/Increases the range of your Lightning Bolt and Chain Lightning spells by 3 yards. Increases the range of your Lightning Bolt and Chain Lightning spells by 3 yards. Next level: Increases the range of your Lightning Bolt and Chain Lightning spells by 6 yards. Increases the range of your Lightning Bolt and Chain Lightning spells by 6 yards. |
Elemental Fury/Increases the critical strike damage bonus of your Searing, Magma, and Fire Nova Totems and your Fire, Frost, and Nature spells by 100%. Increases the critical strike damage bonus of your Searing, Magma, and Fire Nova Totems and your Fire, Frost, and Nature spells by 100%. | ||
Lightning Mastery/Reduces the cast time of your Lightning Bolt and Chain Lightning spells by 0.2 sec. Reduces the cast time of your Lightning Bolt and Chain Lightning spells by 0.2 sec. Next level: Reduces the cast time of your Lightning Bolt and Chain Lightning spells by 0.4 sec. Reduces the cast time of your Lightning Bolt and Chain Lightning spells by 0.4 sec. Next level: Reduces the cast time of your Lightning Bolt and Chain Lightning spells by 0.6 sec. Reduces the cast time of your Lightning Bolt and Chain Lightning spells by 0.6 sec. Next level: Reduces the cast time of your Lightning Bolt and Chain Lightning spells by 0.8 sec. Reduces the cast time of your Lightning Bolt and Chain Lightning spells by 0.8 sec. Next level: Reduces the cast time of your Lightning Bolt and Chain Lightning spells by 1 sec. Reduces the cast time of your Lightning Bolt and Chain Lightning spells by 1 sec. | |||
Elemental Mastery/Instant 3 min cooldown When activated, this spell gives your next Fire, Frost, or Nature damage spell a 100% critical strike chance and reduces the mana cost by 100%. When activated, this spell gives your next Fire, Frost, or Nature damage spell a 100% critical strike chance and reduces the mana cost by 100%. |
Enhancement
Ancestral Knowledge/Increases your maximum Mana by 1% Increases your maximum Mana by 1% Next level: Increases your maximum Mana by 2% Increases your maximum Mana by 2% Next level: Increases your maximum Mana by 3% Increases your maximum Mana by 3% Next level: Increases your maximum Mana by 4% Increases your maximum Mana by 4% Next level: Increases your maximum Mana by 5% Increases your maximum Mana by 5% |
Shield Specialization/Increases your chance to block attacks with a shield by 1% and increases the amount blocked by 5%. Increases your chance to block attacks with a shield by 1% and increases the amount blocked by 5%. Next level: Increases your chance to block attacks with a shield by 2% and increases the amount blocked by 10%. Increases your chance to block attacks with a shield by 2% and increases the amount blocked by 10%. Next level: Increases your chance to block attacks with a shield by 3% and increases the amount blocked by 15%. Increases your chance to block attacks with a shield by 3% and increases the amount blocked by 15%. Next level: Increases your chance to block attacks with a shield by 4% and increases the amount blocked by 20%. Increases your chance to block attacks with a shield by 4% and increases the amount blocked by 20%. Next level: Increases your chance to block attacks with a shield by 5% and increases the amount blocked by 25%. Increases your chance to block attacks with a shield by 5% and increases the amount blocked by 25%. | ||
Guardian Totems/Increases the amount of damage reduced by your Stoneskin Totem and Windwall Totem by 10% and reduces the cooldown of your Grounding Totem by 1 sec. Increases the amount of damage reduced by your Stoneskin Totem and Windwall Totem by 10% and reduces the cooldown of your Grounding Totem by 1 sec. Next level: Increases the amount of damage reduced by your Stoneskin Totem and Windwall Totem by 20% and reduces the cooldown of your Grounding Totem by 2 sec. Increases the amount of damage reduced by your Stoneskin Totem and Windwall Totem by 20% and reduces the cooldown of your Grounding Totem by 2 sec. |
Thundering Strikes/Requires Melee Weapon Improves your chance to get a critical strike with your weapon attacks by 1%. Improves your chance to get a critical strike with your weapon attacks by 1%. Next level: Improves your chance to get a critical strike with your weapon attacks by 2%. Improves your chance to get a critical strike with your weapon attacks by 2%. Next level: Improves your chance to get a critical strike with your weapon attacks by 3%. Improves your chance to get a critical strike with your weapon attacks by 3%. Next level: Improves your chance to get a critical strike with your weapon attacks by 4%. Improves your chance to get a critical strike with your weapon attacks by 4%. Next level: Improves your chance to get a critical strike with your weapon attacks by 5%. Improves your chance to get a critical strike with your weapon attacks by 5%. |
Improved Ghost Wolf/Reduces the cast time of your Ghost Wolf spell by 1 sec. Reduces the cast time of your Ghost Wolf spell by 1 sec. Next level: Reduces the cast time of your Ghost Wolf spell by 2 sec. Reduces the cast time of your Ghost Wolf spell by 2 sec. |
Improved Lightning Shield/Increases the damage done by your Lightning Shield orbs by 5%. Increases the damage done by your Lightning Shield orbs by 5%. Next level: Increases the damage done by your Lightning Shield orbs by 10%. Increases the damage done by your Lightning Shield orbs by 10%. Next level: Increases the damage done by your Lightning Shield orbs by 15%. Increases the damage done by your Lightning Shield orbs by 15%. |
Enhancing Totems/Increases the effect of your Strength of Earth and Grace of Air Totems by 8%. Increases the effect of your Strength of Earth and Grace of Air Totems by 8%. Next level: Increases the effect of your Strength of Earth and Grace of Air Totems by 15%. Increases the effect of your Strength of Earth and Grace of Air Totems by 15%. |
Two-Handed Axes and Maces/Allows you to use Two-Handed Axes and Two-Handed Maces. Allows you to use Two-Handed Axes and Two-Handed Maces. |
Anticipation/Increases your chance to dodge by an additional 1%. Increases your chance to dodge by an additional 1%. Next level: Increases your chance to dodge by an additional 2%. Increases your chance to dodge by an additional 2%. Next level: Increases your chance to dodge by an additional 3%. Increases your chance to dodge by an additional 3%. Next level: Increases your chance to dodge by an additional 4%. Increases your chance to dodge by an additional 4%. Next level: Increases your chance to dodge by an additional 5%. Increases your chance to dodge by an additional 5%. | |
Flurry/Increases your attack speed by 10% for your next 3 swings after dealing a critical strike. Increases your attack speed by 10% for your next 3 swings after dealing a critical strike. Next level: Increases your attack speed by 15% for your next 3 swings after dealing a critical strike. Increases your attack speed by 15% for your next 3 swings after dealing a critical strike. Next level: Increases your attack speed by 20% for your next 3 swings after dealing a critical strike. Increases your attack speed by 20% for your next 3 swings after dealing a critical strike. Next level: Increases your attack speed by 25% for your next 3 swings after dealing a critical strike. Increases your attack speed by 25% for your next 3 swings after dealing a critical strike. Next level: Increases your attack speed by 30% for your next 3 swings after dealing a critical strike. Increases your attack speed by 30% for your next 3 swings after dealing a critical strike. |
Toughness/Increases your armor value from items by 2%. Increases your armor value from items by 2%. Next level: Increases your armor value from items by 4%. Increases your armor value from items by 4%. Next level: Increases your armor value from items by 6%. Increases your armor value from items by 6%. Next level: Increases your armor value from items by 8%. Increases your armor value from items by 8%. Next level: Increases your armor value from items by 10%. Increases your armor value from items by 10%. | ||
Improved Weapon Totems/Increases the melee attack power bonus of your Windfury Totem by 15% and increases the damage caused by your Flametongue Totem by 6%. Increases the melee attack power bonus of your Windfury Totem by 15% and increases the damage caused by your Flametongue Totem by 6%. Next level: Increases the melee attack power bonus of your Windfury Totem by 30% and increases the damage caused by your Flametongue Totem by 12%. Increases the melee attack power bonus of your Windfury Totem by 30% and increases the damage caused by your Flametongue Totem by 12%. |
Elemental Weapons/Increases the melee attack power bonus of your Rockbiter Weapon by 7%, your Windfury Weapon effect by 13% and increases the damage caused by your Flametongue Weapon and Frostbrand Weapon by 5%. Increases the melee attack power bonus of your Rockbiter Weapon by 7%, your Windfury Weapon effect by 13% and increases the damage caused by your Flametongue Weapon and Frostbrand Weapon by 5%. Next level: Increases the melee attack power bonus of your Rockbiter Weapon by 14%, your Windfury Weapon effect by 27% and increases the damage caused by your Flametongue Weapon and Frostbrand Weapon by 10%. Increases the melee attack power bonus of your Rockbiter Weapon by 14%, your Windfury Weapon effect by 27% and increases the damage caused by your Flametongue Weapon and Frostbrand Weapon by 10%. Next level: Increases the melee attack power bonus of your Rockbiter Weapon by 20%, your Windfury Weapon effect by 40% and increases the damage caused by your Flametongue Weapon and Frostbrand Weapon by 15%. Increases the melee attack power bonus of your Rockbiter Weapon by 20%, your Windfury Weapon effect by 40% and increases the damage caused by your Flametongue Weapon and Frostbrand Weapon by 15%. |
Parry/Gives a chance to parry enemy melee attacks. Gives a chance to parry enemy melee attacks. | |
Weapon Mastery/Requires Melee Weapon Increases the damage you deal with all weapons by 2%. Increases the damage you deal with all weapons by 2%. Next level: Increases the damage you deal with all weapons by 4%. Increases the damage you deal with all weapons by 4%. Next level: Increases the damage you deal with all weapons by 6%. Increases the damage you deal with all weapons by 6%. Next level: Increases the damage you deal with all weapons by 8%. Increases the damage you deal with all weapons by 8%. Next level: Increases the damage you deal with all weapons by 10%. Increases the damage you deal with all weapons by 10%. | |||
Stormstrike/21% of base mana Melee Range Instant 20 sec cooldown Gives you an extra attack. In addition, the next 2 sources of Nature damage dealt to the target are increased by 20%. Lasts 12 sec. Gives you an extra attack. In addition, the next 2 sources of Nature damage dealt to the target are increased by 20%. Lasts 12 sec. |
Restoration
Improved Healing Wave/Reduces the casting time of your Healing Wave spell by 0.1 sec. Reduces the casting time of your Healing Wave spell by 0.1 sec. Next level: Reduces the casting time of your Healing Wave spell by 0.2 sec. Reduces the casting time of your Healing Wave spell by 0.2 sec. Next level: Reduces the casting time of your Healing Wave spell by 0.3 sec. Reduces the casting time of your Healing Wave spell by 0.3 sec. Next level: Reduces the casting time of your Healing Wave spell by 0.4 sec. Reduces the casting time of your Healing Wave spell by 0.4 sec. Next level: Reduces the casting time of your Healing Wave spell by 0.5 sec. Reduces the casting time of your Healing Wave spell by 0.5 sec. |
Tidal Focus/Reduces the Mana cost of your healing spells by 1%. Reduces the Mana cost of your healing spells by 1%. Next level: Reduces the Mana cost of your healing spells by 2%. Reduces the Mana cost of your healing spells by 2%. Next level: Reduces the Mana cost of your healing spells by 3%. Reduces the Mana cost of your healing spells by 3%. Next level: Reduces the Mana cost of your healing spells by 4%. Reduces the Mana cost of your healing spells by 4%. Next level: Reduces the Mana cost of your healing spells by 5%. Reduces the Mana cost of your healing spells by 5%. | ||
Improved Reincarnation/Reduces the cooldown of your Reincarnation spell by 10 min and increases the amount of health and mana you reincarnate with by an additional 10%. Reduces the cooldown of your Reincarnation spell by 10 min and increases the amount of health and mana you reincarnate with by an additional 10%. Next level: Reduces the cooldown of your Reincarnation spell by 20 min and increases the amount of health and mana you reincarnate with by an additional 20%. Reduces the cooldown of your Reincarnation spell by 20 min and increases the amount of health and mana you reincarnate with by an additional 20%. |
Ancestral Healing/Increases your target's armor value by 8% for 15 sec after getting a critical effect from one of your healing spells. Increases your target's armor value by 8% for 15 sec after getting a critical effect from one of your healing spells. Next level: Increases your target's armor value by 16% for 15 sec after getting a critical effect from one of your healing spells. Increases your target's armor value by 16% for 15 sec after getting a critical effect from one of your healing spells. Next level: Increases your target's armor value by 25% for 15 sec after getting a critical effect from one of your healing spells. Increases your target's armor value by 25% for 15 sec after getting a critical effect from one of your healing spells. |
Totemic Focus/Reduces the Mana cost of your totems by 5%. Reduces the Mana cost of your totems by 5%. Next level: Reduces the Mana cost of your totems by 10%. Reduces the Mana cost of your totems by 10%. Next level: Reduces the Mana cost of your totems by 15%. Reduces the Mana cost of your totems by 15%. Next level: Reduces the Mana cost of your totems by 20%. Reduces the Mana cost of your totems by 20%. Next level: Reduces the Mana cost of your totems by 25%. Reduces the Mana cost of your totems by 25%. | |
Nature's Guidance/Increases your chance to hit with melee attacks and spells by 1%. Increases your chance to hit with melee attacks and spells by 1%. Next level: Increases your chance to hit with melee attacks and spells by 2%. Increases your chance to hit with melee attacks and spells by 2%. Next level: Increases your chance to hit with melee attacks and spells by 3%. Increases your chance to hit with melee attacks and spells by 3%. |
Healing Focus/Gives you a 14% chance to avoid interruption caused by damage while casting any healing spell. Gives you a 14% chance to avoid interruption caused by damage while casting any healing spell. Next level: Gives you a 28% chance to avoid interruption caused by damage while casting any healing spell. Gives you a 28% chance to avoid interruption caused by damage while casting any healing spell. Next level: Gives you a 42% chance to avoid interruption caused by damage while casting any healing spell. Gives you a 42% chance to avoid interruption caused by damage while casting any healing spell. Next level: Gives you a 56% chance to avoid interruption caused by damage while casting any healing spell. Gives you a 56% chance to avoid interruption caused by damage while casting any healing spell. Next level: Gives you a 70% chance to avoid interruption caused by damage while casting any healing spell. Gives you a 70% chance to avoid interruption caused by damage while casting any healing spell. |
Totemic Mastery/The radius of your totems that affect friendly targets is increased to 30 yd. The radius of your totems that affect friendly targets is increased to 30 yd. |
Healing Grace/Reduces the threat generated by your healing spells by 5%. Reduces the threat generated by your healing spells by 5%. Next level: Reduces the threat generated by your healing spells by 10%. Reduces the threat generated by your healing spells by 10%. Next level: Reduces the threat generated by your healing spells by 15%. Reduces the threat generated by your healing spells by 15%. |
Restorative Totems/Increases the effect of your Mana Spring and Healing Stream Totems by 5%. Increases the effect of your Mana Spring and Healing Stream Totems by 5%. Next level: Increases the effect of your Mana Spring and Healing Stream Totems by 10%. Increases the effect of your Mana Spring and Healing Stream Totems by 10%. Next level: Increases the effect of your Mana Spring and Healing Stream Totems by 15%. Increases the effect of your Mana Spring and Healing Stream Totems by 15%. Next level: Increases the effect of your Mana Spring and Healing Stream Totems by 20%. Increases the effect of your Mana Spring and Healing Stream Totems by 20%. Next level: Increases the effect of your Mana Spring and Healing Stream Totems by 25%. Increases the effect of your Mana Spring and Healing Stream Totems by 25%. |
Tidal Mastery/Increases the critical effect chance of your healing and lightning spells by 1%. Increases the critical effect chance of your healing and lightning spells by 1%. Next level: Increases the critical effect chance of your healing and lightning spells by 2%. Increases the critical effect chance of your healing and lightning spells by 2%. Next level: Increases the critical effect chance of your healing and lightning spells by 3%. Increases the critical effect chance of your healing and lightning spells by 3%. Next level: Increases the critical effect chance of your healing and lightning spells by 4%. Increases the critical effect chance of your healing and lightning spells by 4%. Next level: Increases the critical effect chance of your healing and lightning spells by 5%. Increases the critical effect chance of your healing and lightning spells by 5%. | ||
Flots de soins/Your Healing Wave spells have a 66% chance to increase the effect of subsequent Healing Wave spells on that target by 6% for 15 sec. This effect will stack up to 3 times. Your Healing Wave spells have a 66% chance to increase the effect of subsequent Healing Wave spells on that target by 6% for 15 sec. This effect will stack up to 3 times. Next level: Your Healing Wave spells have a 66% chance to increase the effect of subsequent Healing Wave spells on that target by 6% for 15 sec. This effect will stack up to 3 times. Your Healing Wave spells have a 66% chance to increase the effect of subsequent Healing Wave spells on that target by 6% for 15 sec. This effect will stack up to 3 times. Next level: Your Healing Wave spells have a 100% chance to increase the effect of subsequent Healing Wave spells on that target by 6% for 15 sec. This effect will stack up to 3 times. Your Healing Wave spells have a 100% chance to increase the effect of subsequent Healing Wave spells on that target by 6% for 15 sec. This effect will stack up to 3 times. |
Nature's Swiftness/Instant 3 min cooldown When activated, your next Nature spell with a casting time less than 10 sec. becomes an instant cast spell. When activated, your next Nature spell with a casting time less than 10 sec. becomes an instant cast spell. | ||
Purification/Increases the effectiveness of your healing spells by 2%. Increases the effectiveness of your healing spells by 2%. Next level: Increases the effectiveness of your healing spells by 4%. Increases the effectiveness of your healing spells by 4%. Next level: Increases the effectiveness of your healing spells by 6%. Increases the effectiveness of your healing spells by 6%. Next level: Increases the effectiveness of your healing spells by 8%. Increases the effectiveness of your healing spells by 8%. Next level: Increases the effectiveness of your healing spells by 10%. Increases the effectiveness of your healing spells by 10%. | |||
Mana Tide Totem/20 Mana Instant 5 min cooldown Summons a Mana Tide Totem with 5 health at the feet of the caster for 12 sec that restores 170 mana every 3 seconds to group members within 20 yards. Summons a Mana Tide Totem with 5 health at the feet of the caster for 12 sec that restores 170 mana every 3 seconds to group members within 20 yards. |
Shaman
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Level required: -
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7. DPS Cycle for leveling as a shaman
Here is the best rotation for leveling, remember to use "Earthbind Kiting" technique as much as you can.
Level 1 - 10
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Level 10 - 40
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Level 40 - 60 (Enhancement)
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Level 40 - 60 (Elemental)
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Choose the best buff for your weapon
As a Shaman, during your leveling phase, you will learn several spells that will allow you to buff your weapons.
Here are the 2 best for leveling and the conditions to use them:
If you are using a 1H weapon or a fast 2H, use the windfury buff.
If you have a Slow 2H Weapon, use Rockbiteras it scales better.
8. Best gear for leveling as a shaman
Here is our advice to choose your gear during leveling:
Enhancement: Agility > Strength > Stamina > Intellect > Spirit
Agility’s effect on a Shaman:
- 20 Agility is equal to 1% Crit and 1% Dodge.
Agility will allow you to critically strike and to dodge enemy attacks moreoften, so if you are lucky you will be able to quickly killthe monsters. If you need a little more health, focus stamina to be moretanky.
Strength’s effect on a Shaman:
- Increases Attack Power by 2 per 1 point of Strength.
Stamina’s effect on a Shaman:
- Increases Hit Points by 10 per 1 point of Stamina.
Elemental: Spell damage / int / crit
- Intellect: Increases Mana by 15 Points per 1 point of Intellect.
- Spirit: Increases Out of Combat Health / Mana Regen Rate.
Once you reach level 40, you'll have enough mana to fight a lot of mobs without having to regen your mana, so you have to focus first on spell damage, then intellect to get a lot of mana and finally the critical rates.
9. Best 2-handed weapons for Enhancement
Here are the best weapons for Enhancement during your leveling, be sure to pick only 2H weapons.
Corpsemaker - 28.9 DPS - Lvl 29 - 40% Drop off Overlord Ramtusk Razorfen Kraul.
Ravager - 37.3 DPS - Lvl 37 - 25% Drop off Herod in Scarlet Monastery.
Mograine’s Might - 38.9 DPS - Lvl 39 - 20% Drop off Scarlet Commander Mograine in Scarlet Monastery.
The Chief’s Enforcer - 43.5 DPS - Lvl 45 - 20% Drop off Chief Ukorz Sandscalp Zul Farrak.
Gatorbite Axe - 45.8 DPS - Lvl 48 - 20% Drop off Rotgrip in Maraudon.
Princess Theradras’ Scepter - 46.5 DPS - Lvl 49 - 26% Drop off Princess Theradras Maraudon.
Force of Magma - 48.1 DPS - Lvl 51 - 20% Drop off Bael’Gar Blackrock Depths.
10. Best staves for Elemental spec
Here are the best staves for Elemental spec during your leveling.
Zum'rah's Vexing Cane - level 42 - 15% drop off Witch Doctor Zum'rah in Zull farack
Kindling Stave – Level 48 – 20% drop off Pyromancer Loregrain from Blackrock Depths
Quel'dorai Channeling Rod – Level 53 – 10% drop off Lethendris in Dire Maul
Staff of Balzaphon – Level 55 – 33% drop off Balazaphon in Stratholme
Trindlehaven Staff – Level 56 – 20% drop off Overlord Wyrmthalak in Blackrock Spire
Lord Valthalak's Staff of Command – Level 58 – 5% drop on a chest spawns upon defeat of King Gordok and after speaking with Cho'Rush the Observer in Dire Maul North when performing a 'Tribute Run.'
Special Thanks
Thanks for all these people for marking this guide possible:
Kargoz, Elysium Forum, Nostalrius Forum.